Author Topic: New Infestation Pics  (Read 8397 times)

firedeathbot

  • Draco Rider
  • *****
  • Posts: 264
    • View Profile
New Infestation Pics
« on: 4 May 2007, 11:11:17 »
Code: [Select]
ant
[img]http://www.freewebs.com/glestrts/images/IMG%5F0747.JPG[/img]
mutant person
[img]http://www.freewebs.com/glestrts/images/IMG%5F0748.JPG[/img]
scorpion
[img]http://www.freewebs.com/glestrts/images/IMG%5F0749.JPG[/img]
marine
[img]http://www.freewebs.com/glestrts/images/IMG%5F0754.JPG[/img]
tank
[img]http://www.freewebs.com/glestrts/images/IMG%5F0755.JPG[/img]
axe robot
[img]http://www.freewebs.com/glestrts/images/IMG%5F0756.JPG[/img]
plane worker
[img]http://www.freewebs.com/glestrts/images/IMG%5F0757.JPG[/img]
Rocket truck
[img]http://www.freewebs.com/glestrts/images/IMG%5F0758.JPG[/img]
« Last Edit: 7 October 2016, 23:36:19 by filux »
Back to glest after a few years inactivity.

myles

  • Technician
  • ****
  • Posts: 113
    • View Profile
    • Myles Lambert's Portfolio
(No subject)
« Reply #1 on: 4 May 2007, 16:30:02 »
YOU know they look great of what i can see, thats great but seriosly render them!
If you can use a free program like MWSnap to take a picture of your screen.
« Last Edit: 1 January 1970, 00:00:00 by myles »

vahron

  • Guest
(No subject)
« Reply #2 on: 4 May 2007, 17:00:13 »
They look great - how many polys do they have?
« Last Edit: 1 January 1970, 00:00:00 by vahron »

firedeathbot

  • Draco Rider
  • *****
  • Posts: 264
    • View Profile
(No subject)
« Reply #3 on: 4 May 2007, 17:36:30 »
i'm not sure about the poly count and ill try to do better pics when i export them to blender, but i took these with a digital camera
« Last Edit: 1 January 1970, 00:00:00 by firedeathbot »
Back to glest after a few years inactivity.

firedeathbot

  • Draco Rider
  • *****
  • Posts: 264
    • View Profile
(No subject)
« Reply #4 on: 4 May 2007, 18:17:56 »
do any of the models look like they need more work i think the scorpion, ant, and the mutant are done but what about the rest and what changes are needed
« Last Edit: 1 January 1970, 00:00:00 by firedeathbot »
Back to glest after a few years inactivity.

tucho

  • Ornithopter
  • *****
  • Posts: 369
    • View Profile
    • .::www.artbytucho.com::.
(No subject)
« Reply #5 on: 5 May 2007, 14:37:03 »
very interesting work, man; but why you post photos instead post screen shots directly?
« Last Edit: 1 January 1970, 00:00:00 by tucho »

firedeathbot

  • Draco Rider
  • *****
  • Posts: 264
    • View Profile
(No subject)
« Reply #6 on: 6 May 2007, 16:41:36 »
i'm not sure if we have a photo tool on our computer
« Last Edit: 1 January 1970, 00:00:00 by firedeathbot »
Back to glest after a few years inactivity.

@kukac@

  • Guest
topic
« Reply #7 on: 6 May 2007, 17:24:57 »
printscreen, then go to the paint, and ctrl+v
« Last Edit: 1 January 1970, 00:00:00 by @kukac@ »

firedeathbot

  • Draco Rider
  • *****
  • Posts: 264
    • View Profile
(No subject)
« Reply #8 on: 6 May 2007, 20:49:18 »
ill try it
« Last Edit: 1 January 1970, 00:00:00 by firedeathbot »
Back to glest after a few years inactivity.

charlieg

  • Guest
-
« Reply #9 on: 7 May 2007, 11:52:51 »
Seriously, download the gimp and install it.  Then fire it up, and go to file->acquire->from screenshot->single window, and drag and drop the crosshair onto your modelling program.  It's that easy.

Then you can use the gimp for texture creation.
« Last Edit: 7 October 2016, 23:36:41 by filux »

firedeathbot

  • Draco Rider
  • *****
  • Posts: 264
    • View Profile
(No subject)
« Reply #10 on: 8 May 2007, 17:14:53 »
well i would use "the gimp" but i cant because i have to make blender first which i've done, but the g3d's screwed up
« Last Edit: 1 January 1970, 00:00:00 by firedeathbot »
Back to glest after a few years inactivity.

firedeathbot

  • Draco Rider
  • *****
  • Posts: 264
    • View Profile
(No subject)
« Reply #11 on: 8 May 2007, 18:47:33 »
I NEED BETA TESTERS

I.E. people who will try it out and see if its good

so far i have only 3 units for the bugs because some g3d's dont work, but the humans are almost done

so ill try to realease a few new units for the bugs and a few for humans in a kind of demo so others can try it out

also there are no moving models so if you want to try it and then make fun of me for that go ahead also it is not uploaded yet so i need to have people to try it b/c if no one wants to try it why upload it?
« Last Edit: 1 January 1970, 00:00:00 by firedeathbot »
Back to glest after a few years inactivity.

king me

  • Guest
(No subject)
« Reply #12 on: 8 May 2007, 18:52:10 »
looks good ill be a tester
« Last Edit: 1 January 1970, 00:00:00 by king me »

RainCT

  • Guest
(No subject)
« Reply #13 on: 8 May 2007, 20:42:00 »
Well I don't know I'll have time this week but if have I'll try it too :)
« Last Edit: 1 January 1970, 00:00:00 by RainCT »

@kukac@

  • Guest
topic
« Reply #14 on: 9 May 2007, 08:35:03 »
ill try it too ;)
« Last Edit: 1 January 1970, 00:00:00 by @kukac@ »

firedeathbot

  • Draco Rider
  • *****
  • Posts: 264
    • View Profile
(No subject)
« Reply #15 on: 9 May 2007, 18:26:02 »
okay i'll upload it somewhere
« Last Edit: 1 January 1970, 00:00:00 by firedeathbot »
Back to glest after a few years inactivity.

firedeathbot

  • Draco Rider
  • *****
  • Posts: 264
    • View Profile
(No subject)
« Reply #16 on: 12 May 2007, 13:13:44 »
so far all i have are 4 units for mutants and 3 buildings

a few buildings for humans and 12 units but i have the xml to do
« Last Edit: 1 January 1970, 00:00:00 by firedeathbot »
Back to glest after a few years inactivity.

 

anything