Author Topic: Starcraft on the Glest Engine  (Read 2261 times)

king me

  • Guest
Starcraft on the Glest Engine
« on: 22 May 2007, 16:22:27 »
not that id wanna make starcraft but is it possible to have multiple tech tree's for one game and to save memory
so youd basically start with limited units the first few scecrenaios and then be able to make more,

is this possible with animations like
../../../../future/units/sniper/models/sniper_standing.g3d

is this possible??
« Last Edit: 1 January 1970, 00:00:00 by king me »

@kukac@

  • Guest
topic
« Reply #1 on: 22 May 2007, 18:09:11 »
currently the engine is not supporting "campaigns" (if you meant on that)

the second option is possible.
« Last Edit: 1 January 1970, 00:00:00 by @kukac@ »

firedeathbot

  • Draco Rider
  • *****
  • Posts: 264
    • View Profile
(No subject)
« Reply #2 on: 22 May 2007, 18:35:10 »
no he ment if you could have a tech tree for the first few screcrinarios
and theyed be numbered 1-15
and after you got the hang of it you youse the bigger one for the rest of the levels
this meens you can replay your favorite levels or just skip to the boss.
« Last Edit: 1 January 1970, 00:00:00 by firedeathbot »
Back to glest after a few years inactivity.

 

anything