Poll

Which race/tileset should be the next?

a new race robots ( this is good, because robots don't have to move very naturally whats good for my animation skills ;-) )
4 (15.4%)
a new tileset  "after war" ( tilesets show big effects, are easier than races and can be released soon so it is good for a new team )
2 (7.7%)
a new race aliens ( you can be very creative here :) )
4 (15.4%)
a new race wild africans ( it's not easy, but it would be nice to fight against indians :) )
1 (3.8%)
a new race vikings
12 (46.2%)
a new race insects   I just saw some ants and bugs here in the forum ;-), we need bees and grasshoppers and .... but it will not be easy to model those things
1 (3.8%)
an under water tileset
1 (3.8%)
a desert/savannah tileset
0 (0%)
something else, see my comment
1 (3.8%)

Total Members Voted: 3

Voting closed: 31 May 2007, 16:20:50

Author Topic: What comes next?  (Read 11671 times)

jbr

  • Guest
(No subject)
« Reply #25 on: 26 June 2007, 22:42:48 »
About the lack of collisions on low-air models: What about some kind of mast or sail that could act as a 'net' to 'catch' projectile attacks? And in regard to the models ability to move on land, what if it had a really tall height value or something so that it would try to "go around" land, resulting in travel only at sea level? I don't know if the height value element of the XML file would actually do this though... :(
But I can try it to see what it would do...

But, hey, it would still work for all water maps! (that would be pretty silly though)
« Last Edit: 1 January 1970, 00:00:00 by jbr »

kamahl

  • Guest
(No subject)
« Reply #26 on: 27 June 2007, 00:45:57 »
All Water Maps?  If it's not *too* deep (river crossing depth) then that might work! :D:D:D
« Last Edit: 1 January 1970, 00:00:00 by kamahl »

jbr

  • Guest
(No subject)
« Reply #27 on: 27 June 2007, 17:20:53 »
Hey, that never occurred to me!, in fact, if all the maps were custom  made for the Viking faction, it could work really well... But then you could only play against other vikings...
« Last Edit: 1 January 1970, 00:00:00 by jbr »

encoish

  • Guest
(No subject)
« Reply #28 on: 20 July 2007, 04:43:55 »
Uh, I voted for the robots just for the simplicity and the creativity that can be put into it. Making the robots would give a lot more freedom, and it is easier as natural movement is quite difficult in animation.
« Last Edit: 1 January 1970, 00:00:00 by encoish »