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MegaGlest Forum
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Modding and game content creation
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Compiled Shared Lib
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Topic: Compiled Shared Lib (Read 1674 times)
hailstone
GAE Team
Battle Machine
Posts: 1,568
Compiled Shared Lib
«
on:
4 June 2007, 11:10:38 »
It might be a bit easier for people to compile if the shared lib was already compiled. Then people wouldn't need to worry about it.
«
Last Edit: 1 January 1970, 00:00:00 by hailstone
»
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Glest Advanced Engine - Admin/Programmer
https://sourceforge.net/projects/glestae/
weedkiller
Draco Rider
Posts: 277
(No subject)
«
Reply #1 on:
4 June 2007, 16:23:02 »
stupid question, but is the shared lib not included in the glest download? i think all you compile on your own must already be in the result -> the game.
«
Last Edit: 1 January 1970, 00:00:00 by weedkiller
»
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hailstone
GAE Team
Battle Machine
Posts: 1,568
(No subject)
«
Reply #2 on:
5 June 2007, 07:12:27 »
The shared_lib is compiled as a static library then you link to it in the glest_game which is then compiled. So it would take a step out. I'm not sure if it would need to be compiled for each OS.
«
Last Edit: 1 January 1970, 00:00:00 by hailstone
»
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Glest Advanced Engine - Admin/Programmer
https://sourceforge.net/projects/glestae/
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Compiled Shared Lib