Author Topic: School Multimedia Project  (Read 5186 times)

hailstone

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School Multimedia Project
« on: 12 July 2007, 08:05:28 »
For a school assessment I am required to create something which contains multimedia. I thought I might make something to add to Glest in some way.

Quote
You are to develop a substantial multimedia product/s for a client submitted on CD/DVD. The product must include a minimum of 3 multimedia elements (audio, video, images, website, interactivity, 2d animation, 3d animation).  Note:  Text / information must be included but isn’t considered a multimedia element. Examples -  Digital Marketing Presentation, Website, Video, 3D, Game, Interactive Book


Have you got any ideas? I was thinking maybe a tutorial video or maybe a promotion video for Glest modding? What about a website tour of Glest for new players?
« Last Edit: 1 January 1970, 00:00:00 by hailstone »
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hailstone

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« Reply #1 on: 17 July 2007, 08:33:37 »
Glest Modding Video Proposal
The goal of this video is to promote the modifications of Glest and provide a basic understanding and resources to achieve it.

The video starts off by showing the title with the website and author underneath. After the title it begins the promotions using the loading screen (zoomed in and around). It then goes on to promote existing mods eg Indians, SSS. It will show stills of models as well as video.

Once that is done it shows an outline of the tutorials it will go through i.e. Map Making, Unit Creation, Code Modification, Real-time Modder. Each will be a short tutorial demonstrating what it describes and contain its own intro screen with a picture of the result and the tools (with websites) it uses. At the end it shows resources/websites.

Map Making
I load up the map editor. I then make a simple map describing briefly how to use it. I go on to show where to place the completed file and finish with a demonstration of the map. Links to additional maps shown at the end.

Unit Creation
Tools – Blender, Gimp, Glexml, etc

I start Blender and create a box. I create a simple texture using Gimp and apply it to the model. I then show how to convert it and where to place the files. This also means working with the xml files, so a brief description will be included. Links to other tutorials and content shown at end.

Code Modification
Tools – Jam, text editor, console

I start off by explaining the structure of the files. A feature requested from the forum is shown (removing models when paused), and demonstrated in game. I explain the process I used to find where to change. The files needed to change is opened. The changes are made and I explain how to compile and where to plae the binary. The result is shown in game.

Real-time Modder
Going to ask if I can use some video from the company who made the real-time editor. They will get credited.

It ends with the text, “You want it changed. You can do it!!“, followed by a fancy video cut-off then credits.


NOTE: I might only do the promotion part at the beginning because of time.
« Last Edit: 1 January 1970, 00:00:00 by hailstone »
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jbr

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« Reply #2 on: 17 July 2007, 17:53:13 »
It sounds impressive!
But have you actually gotten that real-time modder to work? Because I had it on my computer before it died  :( , and I never got it to work. Never really tried though...
« Last Edit: 1 January 1970, 00:00:00 by jbr »

hailstone

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« Reply #3 on: 19 July 2007, 06:17:20 »
No, didn't try, but the people who made it did and they made a video of it so it saves me the trouble.
« Last Edit: 1 January 1970, 00:00:00 by hailstone »
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enveloop

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« Reply #4 on: 21 July 2007, 01:08:06 »
That´s a great idea :)
« Last Edit: 1 January 1970, 00:00:00 by enveloop »

hailstone

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« Reply #5 on: 22 July 2007, 21:37:30 »
Thanks,
Here are some questions for documentation and to help me get a better idea of what people want. Add your own as well.

What mood do you want?

What pace do you want it to be?

Who is the audience?

Is there particular picures/videos that you want me to use?

Is there any particular mods you want me to include?

How long do you want it to go for?

Do you want music, what songs?

Are there any copyright issues?
« Last Edit: 1 January 1970, 00:00:00 by hailstone »
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enveloop

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« Reply #6 on: 22 July 2007, 22:44:08 »
You´ll have no copyright issues with any material from the game you may use. I think that the fellowship of the forum will tell you better than me what they want to see :)
« Last Edit: 1 January 1970, 00:00:00 by enveloop »

hailstone

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« Reply #7 on: 13 August 2007, 01:05:33 »
Thanks for your reply enveloop.

I have made up my own answers for the other questions that haven't been answered yet:
What mood do you want?
ralaxed but engaging.

Who is the audience?
Potential users and developers.

Is there particular picures/videos that you want me to use?
tto demonstrate the modding capabilities of Glest. This might include the XML files, video of mods available and tools available.

How long do you want it to go for?
Make it around 4-6 minutes.

Do you want music, what songs?
Use the music and sounds available in the game.

What pace do you want it to be?
Moving but not really fast.

Is there any particular mods you want me to include?
There are a few mods available. You should include a variety of these.


I have decided to include the following mods:
    Glest Life 2
    Mars Squadron
    Northman
    SST:LD
    Indian


I know Glest Life 2 and Mars Squadron aren't released but there are media available. To save time I would like to use media that other people have created, such as video and screenshots. If the owners don't want to me to include their mod or media please let me know.
« Last Edit: 1 January 1970, 00:00:00 by hailstone »
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hailstone

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« Reply #8 on: 10 September 2007, 17:14:12 »
I have completed it now. It isn't as good as I would like it but I was running out of time.

It would be good if people could evaluate it for me so I can add it into my documentation. You can download the video from here. I reduced the quality so it would be quicker to upload.

I probably left out lots of credits. Let me know if you didn't get credited.
« Last Edit: 1 January 1970, 00:00:00 by hailstone »
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anything