Author Topic: Fixed cursor showing in windowed mode  (Read 1742 times)

hailstone

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Fixed cursor showing in windowed mode
« on: 23 September 2007, 00:13:27 »
This was tested using openSUSE 10.2

When the windowed option was set to 1 the cursor would also show with the game cursor underneath. This is because in main.cpp - glestMain() the showCursor function is setup like:
Code: [Select]
showCursor(config.getBool("Windowed"));To fix this all I did was create another option in glest.ini and change Windowed to it.
Code: [Select]
showCursor(config.getBool("ShowCursor"));
showCursor is now independant of being Windowed.
« Last Edit: 1 January 1970, 00:00:00 by hailstone »
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jbr

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« Reply #1 on: 24 September 2007, 03:09:34 »
Hey, great! I've always thoguht that the double cursors were anoying... I hope this makes it into the next release! (I'm on windows and I'm not going to try to compile the source!)
« Last Edit: 1 January 1970, 00:00:00 by jbr »