Author Topic: Glest 3.0.0 alpha released - With experimental multiplayer  (Read 55363 times)

Darkziel

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« Reply #25 on: 18 November 2007, 04:58:48 »
wow man i cannot play in multiplayer Y.Y

anybody could?
« Last Edit: 1 January 1970, 00:00:00 by Darkziel »

weedkiller

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« Reply #26 on: 18 November 2007, 10:36:42 »
YEAH, Glest rocks!
I'm so happy you found the time and motivation to develope this.
Can't wait to test it on my machine ;)
This gives me a good reason to push our mod developement forward (viking/norse).
Are costume techtrees already implemented? Will find out soon.
« Last Edit: 1 January 1970, 00:00:00 by weedkiller »

jbr

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« Reply #27 on: 18 November 2007, 16:25:53 »
Way to go, Martinho! I hope he understands what you guys are doing here, now.
« Last Edit: 1 January 1970, 00:00:00 by jbr »

martiño

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« Reply #28 on: 18 November 2007, 20:21:13 »
I've posted he alpha 4 version.
« Last Edit: 1 January 1970, 00:00:00 by martiño »

myles

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« Reply #29 on: 18 November 2007, 21:35:21 »
I dont know if you have fixed this but skirmish didnt work with V1 of the Multiplayer Alpha, anyway this is great. It worked perfectly with SST:LD 2.

Ahh and also - http://www.moddb.com/news/24418/glest-3 ... ultiplayer
« Last Edit: 1 January 1970, 00:00:00 by myles »

Hoshpak

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« Reply #30 on: 18 November 2007, 22:08:48 »
Great work,  multiplayer makes glest finally the best free RTS alvailable.

I tried alpha2 from svn on my GNU/Linux system and it worked. I had to change utopia to helvetica and to add the network relatey stuff to the ini-file and then it worked. There's just one issue remaining: The glest process wont termitnate. I run glest in a terminal simulation and it stays alive until I send the TERM-Signal manually.
« Last Edit: 1 January 1970, 00:00:00 by Hoshpak »

eddyp

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« Reply #31 on: 19 November 2007, 00:06:12 »
Quote from: "Hoshpak"
Great work,  multiplayer makes glest finally the best free RTS alvailable.

I tried alpha2 from svn on my GNU/Linux system and it worked. I had to change utopia to helvetica...


On the font matter, you might find this patch useful:
http://svn.debian.org/wsvn/pkg-games/pa ... rev=0&sc=0

It would be nice to have it incorporated in the game and deliver the font in the -data package. The fixed font used is free and there wouldn't be any license issue.
« Last Edit: 1 January 1970, 00:00:00 by eddyp »

andresjriofrio

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« Reply #32 on: 19 November 2007, 05:33:58 »
Wow. been waiting for this for some time now. :) nice work. I can't wait till Glest 3.0! Good work!
« Last Edit: 1 January 1970, 00:00:00 by andresjriofrio »

thebohemian

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« Reply #33 on: 19 November 2007, 15:07:38 »
Quote from: "enveloop"
Since this complaint and the subsequent replies have nothing to do with the multiplayer announcement, if you want to continue the discussion please do it in another thread, thanks :-)
« Last Edit: 1 January 1970, 00:00:00 by thebohemian »

thebohemian

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« Reply #34 on: 19 November 2007, 17:49:59 »
Quote from: "eddyp"
Sorry, that page is not persistent, maybe you'd like to make this a thread of its own in the development area of the board.

Done: http://http://www.glest.org/glest_board/viewtopic.php?t=3057
« Last Edit: 1 January 1970, 00:00:00 by thebohemian »

Ayrin Greenflag

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cooool
« Reply #35 on: 20 November 2007, 11:34:50 »
Hi Glest Team :) this is a very cooooool update!!!
Thx for your job i will test it as soon as possible
I'm happy to see you work hard in silence...a lot of pepole make a lot of noise and give no results...
Congratualtions!!
« Last Edit: 1 January 1970, 00:00:00 by Ayrin Greenflag »

martiño

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« Reply #36 on: 27 November 2007, 12:14:41 »
Hello,

I´ve deleted a bunch of posts from this thread, since they were clearly off-topic, If you guys want to keep on discussing the issue please do it here:

http://www.glest.org/glest_board/viewtopic.php?t=3065
« Last Edit: 1 January 1970, 00:00:00 by martiño »

eddyp

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« Reply #37 on: 1 December 2007, 15:55:10 »
Quote from: "martinho"
Hello,

I´ve deleted a bunch of posts from this thread, since they were clearly off-topic, If you guys want to keep on discussing the issue please do it here:

http://www.glest.org/glest_board/viewtopic.php?t=3065


With those removals, you also removed some links to patches...
« Last Edit: 1 January 1970, 00:00:00 by eddyp »