Author Topic: Forum Rules and Glest FAQ  (Read 21528 times)

martiño

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Forum Rules and Glest FAQ
« on: 5 December 2007, 19:43:30 »
Note: All rules apply to the board in entirety, INCLUDING signatures, display name, personal text, website link, email address, etc; Remember to USE COMMON SENSE. You do not get around the rules by exploiting technicalities or by merely being an ass. Use common sense.

FORUM RULES:
-Do not make titles in foreign languages. English is dominant here, as almost everyone can speak it. If you can speak it at least fairly well (well enough to read this) then please post in english.

-Do not use all CAPS.

-Do not post offensive or racist information.

-All off-topic posts/topics should be posted in the Off Topic board.

-If something goes wrong, post the EXACT error messages, or better yet, post a picture. Pictures should be done using some sort of screen capture software. Windows comes preinstalled with the 'snipping tool'. If you need one, google it.

-Post all messages in the proper board. If it does not have to do with mods, don't put it there! When in doubt, use the Off-Topic board. However, be sure NOT to post error messages there, as we have a separate board for that.

-Avoid requesting that your post be stickied. Such as if you make a mod, you don't NEED it to be stickied. Moderators and administers will sticky threads that are believed to be important at THEIR DISCRETION.

-Do not request moderator privileges. That is for the Administers to decide, and while we have some amazing members of the community that are not (yet) mods, this is because we have more than enough mods for the board at the moment.

-Just because someone is a mod doesn't necessarily make them "better". There isn't any real ranks on this board. Everyone is equal. Positions such as moderator or administer are simply given for the ability to perform extra tasks, such as to remove an offensive post. It can be thought of as more work, and is a responsibility.

-Don't attack other users. Feel free to attack opinions, ideas, or thoughts, but not the person! Personal attacks are a one way street to a ban.

-Don't abuse private messaging, as that can lead to banning, or even the disabling of private messaging.

-Be sure all posts are in the correct boards. Don't talk about a map you made on the general discussion boards, or talk about a crash in the Mods board.

-If you have no coding experience and suggest something might be 'easy' to implement, expect a LOT of backlash. Things aren't as easy as they seem. Go take a look at the source if you don't believe me!

-Avoid posting more than one thread on similar or the same topics. The others will be either merged or just flatly deleted if they become annoying, because this is SPAM.

-DO NOT POST IN TOPICS MORE THAN A YEAR OLD! People around here don't usually react kindly to people resurrecting topics that are too old to make a difference. If you want to talk about that subject, consider posting a new thread rather than resurrecting an old topic.

-Avoid hijacking others topics. Don't take someone's topic about their mod and start comparing it to your mod. This is off-topic and diverts the original topic into something entirely (or even only slightly) different. Instead, post your own thread.

-Post your topic names as descriptive as possible, and at least a few words. DO NOT MAKE A TOPIC CALLED 'HELP'!!!

-Don't use very small, bad colored, or otherwise hard to read text in your posts. If in doubt, preview!

-Don't continuously bump your post (post a meaningless reply to put it at the top of the list). If you must bump, then bump ONCE. If nobody is replying, then there is no reason anyone will after continuous bumping!

-Don't overuse slang (earn some 'dough'), acronyms (WYSIWYG), or 'internet talk' (G2G) on the boards. While okay in moderation, used too much they make a post unreadable. Also, avoid uncommon acronyms or web talk, because nobody likes it more than to have no clue what your saying!

-Keep everything legal. Of course, this does bring to question: 'legal by what country?'. The Glest boards are hosted on a US server, so we'll just go by US law. Easiest.

-If you really want to flame someone, don't do it here. Go do it on some forums that allows it (believe it or not, some forums have a board dedicated JUST for that).

-As interesting as you may think it is, we really don't need to see your porn.

Rough image guidelines:
-Use of one or two large images is fine. After that, links for more images is recommended.

-The Spoiler Tag does NOT stop the image from loading!! You'll still make the person load large images. Please do NOT use the spoiler tag for that purpose. It can be used for a single large image to better format the post, but to conserve, please instead post links to the images.

-Please avoid posting images larger than 1024x768. If they must be large and absolutely cannot be resized, please post a thumb or a link.

-It's recommended to use a trusted site for hosting images. Imageshack is a good one, as is Photobucket.

-Animated GIFs are NOT recommended to place multiple times. If it doesn't serve any real purpose by being animated, a still image will do. In fact, animated images should generally be limited to profile pictures and the smilies.

-Images are recommended in JPG or PNG. GIF can be used if you don't mind the bad color restrictions. JPG is optimal for most images because it can be compressed very well. PNG is recommended if alpha (transparency) is needed.

-Some sites allow you to create "photo albums", which are simply a set of images stored on one page. This is created by default when you upload multiple files to Imageshack, and is an effective way of showing off multiple images without cluttering up the board or having dozens of links the viewer must click. You could also use your own site to have a "gallery" of images in one location for those who purposely wish to view more images.



Glest FAQ:
What is Glest?
Glest is a free 3D RTS game, available for several platforms that can be customized using XML and a set of tools.

What does the name Glest mean?
It comes from OpenGL and ESTrategia (Spanish for "strategy").

Who made Glest?
Glest is made by a bunch of friends, most of them from Spain:

Martiño: Programmer
Jose (enveloop): Sound and music
Tucho: 3D art and animation
Jose Zanni (josepzin): 2D art
Felix: Animation
Matze: SDL and OpenAL port

I'm new to Glest, where can I find documentation or help?
The game includes a readme file with all the basic instructions, you can also post any questions in this board.

What kind of license does Glest have?
Glest source code is GPL, as for the data you can do whatever you want with it as long as you credit us.

I want to include Glest in a cover DVD for a magazine, Linux distribution or any other media, can I do it?
Yes. Please send us an email so we know about it.

Can I save the game?
Not in original Glest, but you can in GAE.

What platforms does the game support?
The official Glest Team takes care of making Glest work in x86 architectures using Windows and Linux. However other ports exist for Mac, BSD and other platforms.

Who is responsible for the ports?
Martiño takes care of the Windows version and Matze maintains the Linux port.

What about big endian machines?
Glest doesn't run in big endian machines.

Isn't that policy a bit restrictive?
Maybe, but the time we invest in the project is very limited and we can not spend it in this kind of stuff, feel free to start your own Glest port and modify it in any way you want, we will provide you with all the help you need.

I've made a translation, map, patch, or mod for Glest and I want to share it with the community, what should I do?
Compress the entire folder using 7zip (7zip.org) and upload it to Mediafire or Filefront. Please make sure your mod is actually fairly good, so to avoid wasting player's time, and its best if you have at least some new models in it!

Who designed the magitech factions?
Magitech is the default techtree designed by the Glest Team. You can use its models and media in your own mods, though you should credit the Glest Team for them, as well as should avoid overusing the media.

How do I learn XMLs/modeling/animation/texturing/modding/lua/scenarios/map making/etc?
Go to the Glest Guide to learn more about modding and more.

How to disable Fog of War?
Open the glest.ini and set fogofwar to 0.

Where's the Glest Directory?
In windows, it is usually "C:/Program Files/Glest_*" (* is version number).

Where can I find a list of mods to download?
There are two locations where one can find a list of mods to download. One is the Glest Guide Mod Download Center and the other is the Wiki's Mod List.

How do I edit my signature on the Glest Board?
Look at the top for the link that says Profile. On your profile page, you'll find a page to input a signature. Signatures can use BBCode, but have a character limit. An image limit has also been recently implemented, though it is STRONGLY urged not to use images in your signature.

How do I change my picture (avatar) on the Glest board?
In the profile page, (see above question) there's a page for your avatar. Note that you need to give the glest board a link to your image, which should be uploaded to a hosting site like Image Shack or Photobucket.

How to play multiplayer?
To host, just start a new game with an empty network slot open (or more) and give the other players your IP address. To join, the host must have given you their IP, and you will enter that in the join game screen. GAE and MG also let you find other games, and MG has a master server for hosting games.

I can't find anyone to play with!
The IRC is a very good place to start. Please see the multiplayer section of the forums for more information.

What's GAE?
Glest Advanced Engine, better known as GAE is a boosted up Glest, with extra features. Features include auto return, auto repair, rotating buildings, emanations, effects, sub factions, new particle projectiles, more Lua code, and more. It has it's own section on the Glest Board.

What's Mega Glest?
Mega Glest (also known as MG) is another glest branch, which focuses on multiplayer. It boasts a few extra features that normal Glest lacks, such as a master server and more particles, but it also lacks GAE's features. Like GAE, it has it's own section on the Glest board.

Why are there two different development branches?  Will MegaGlest and GAE ever merge?
The idea of merging MG and GAE together has been discussed before, and it has been determined that the developers of each branch have different visions of what kind of game to create.  The two teams cooperate when there is a feature present in one engine that the other team wants in their own, but they will continue to be separate games with different features.

I don't want to learn XML, can I still make a scenario?
You can try Omega's Scenario Creator on the Glest Guide.

What about mods?
You'll have to learn many things for that, including XMLs, Modeling, Texturing, Animation, among others. See the Glest Guide or the Wiki for more information on creating a glest mod.

I made some code to improve the game, what can I do?
Glest itself is in a final version, and will not be updated, but the GAE and MegaGlest projects are separate branches that are still active. Visit them on their prospective boards if you wish to submit code. Current project leaders include Hailstone and Silnarm for GAE, and Titi and Softcoder for MegaGlest.

My game runs so choppy...
Update you graphics drivers(if not already up to date), and if that doesn't work, then try disabling 3D textures. If it still lags, then try lowering the shadow resolution or disabling shadows all together as well as making sure the filter is bilinear.

The game doesn't work/crashes/works funny...
There is a number of errors that have been seen, too many to list here. There is a separate board for that (bug report) found here.

My screenshots aren't saved properly on windows vista/7!
This is because screens (and everything else) will end up being saved to vista/7's appdata. It is recommended you allow glest to have the proper security rights so that it won't need to use the appdata (which is a way to store information about programs when security settings don't allow that). Right click the glest directory, choose properties. Go to the security tab. Click the edit button. Choose all the user accounts that will play Glest (may need to add them by name with the 'add' button) and give them 'full control' (tick the box below). Note that setting the security to the large number of files in glest may take a few minutes.

Things to Never Discuss on the Board:
-Hitler (Easily taken as an insult regardless of the matter or presentation)
-Religion (forum cannot handle this type of topic, tends to lead to flamewars and gets out of hand)
-Abortion (forum cannot handle this type of topic, tends to lead to flamewars and gets out of hand)
-Biased Politics (biased and just starts an unproductive conversation)
-"Best" governments/ideologies (biased and just starts an unproductive conversation)



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« Last Edit: 18 June 2016, 14:26:31 by filux »

modman

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Re: Glest F.A.Q.
« Reply #1 on: 4 March 2009, 02:51:31 »
Who designed the Magitech factions? ???
Can we contact them, or is it a bunch of people in collaboration?

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Re: Glest F.A.Q.
« Reply #2 on: 8 March 2010, 22:28:05 »
There is another FAQ in General Discussion.
Current MG Projects - Egypt Remastered! - [Redacted] 2.0 (Honestly waiting for Steam to happen) :(

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Re: Glest F.A.Q.
« Reply #3 on: 9 March 2010, 03:28:11 »
I think I might replace this one with that one.
What do you think? [I've merged them -- Archmage]
« Last Edit: 9 March 2010, 13:20:56 by -Archmage- »
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-Archmage-

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Re: Glest F.A.Q.
« Reply #4 on: 9 March 2010, 12:59:21 »
Ok.
I'll add his FAQ stuff into the one we have and replace this topic. :)
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ultifd

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Re: Forum Rules and Glest FAQ
« Reply #5 on: 10 March 2010, 03:22:19 »
Quote
All off-topic posts should have a title like this: "OT - <title>".
This should be edited or deleted... like "All off- topic posts should be in the Off-Topic Board...Although it is pointless since people know...so delete?  ::)
Quote
Do not request moderator priveleges. That is for Martino to decide, and is currently a closed group.
This should be edited... priveleges privileges

Otherwise, Nice FAQ. Although I didn't read this when I first came here... Since I know the basics.  :)

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Re: Forum Rules and Glest FAQ
« Reply #6 on: 10 March 2010, 03:23:56 »
I wasn't really fixing the mistakes and getting it up-to-date I was just getting the stuff merged, I'll fix that stuff now thanks! :)
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ultifd

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Re: Forum Rules and Glest FAQ
« Reply #7 on: 10 March 2010, 03:30:36 »
I wasn't really fixing the mistakes and getting it up-to-date I was just getting the stuff merged, I'll fix that stuff now thanks! :)
I know that, just saying'.   ;D
There is some other stuff...but it's debatable... and that Omega can edit it himself.  :)

Like
Quote
As interesting as you may think it is, we really don't need to see your porn.
it's straight forward, right, gets to the point...but it could be rephrased.  :-\ I like the old undecided smiley better
"No ... and...since..." something like that.
Or not. :P

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Re: Forum Rules and Glest FAQ
« Reply #8 on: 10 March 2010, 03:32:56 »
I think that statement about no pornography on the forums in great, maybe we should find some way to make it even more clear. :P
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modman

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Re: Forum Rules and Glest FAQ
« Reply #9 on: 10 March 2010, 04:10:55 »
Can I save the game?
No you can't. Implementing this feature is not a priority at the moment.

Yes, in GAE you can. :D

ultifd

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Re: Forum Rules and Glest FAQ
« Reply #10 on: 10 March 2010, 04:15:09 »
Quote
Where can I find a list of mods to download?
glest.110mb.com/mdc.php has a very good list.
https://docs.megaglest.org/Mod_Compilations/Techtrees/Factions_for_Glest
 :)

Quote
What's GAE?
Glest Advanced Engine, better known as GAE is a boosted up Glest, with extra features. It has its own board here, and you should check it out there!
Maybe you should add "What's MegaGlest?" ...  ::)

I miss the features in GAE when I'm using megaglest.  :-\

twlbg

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Re: Forum Rules and Glest FAQ
« Reply #11 on: 1 September 2010, 21:04:20 »
You can add this rules:
1.Don't hate Glest!
2.Don't hate the boys!!!
3.Don't bother the administrators :D .

Gabbe

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Re: Forum Rules and Glest FAQ
« Reply #12 on: 2 September 2010, 13:40:05 »
well... dont think we need those rules..realy..

You can add this rules:
1.Don't hate Glest!
2.Don't hate the boys!!!
3.Don't bother the administrators :D .

ultifd

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Re: Forum Rules and Glest FAQ
« Reply #13 on: 3 September 2010, 02:10:04 »
Hmm...if it is obvious (it is...) that these rules won't be added, did you really need to reply?
Anyways, at least this one is right.
3.Don't bother the administrators :D .
But it is also kinda common sense... too bad common sense is not so common.

Now that this thread has been...revived? Might as well see if anything could be changed...hmm...
How do I learn XMLs/modeling/animation/texturing/modding/lua/scenarios/map making/etc?
Go to glest.110mb.com to learn more about modding and more.
Maybe it should be
Quote
How do I learn XMLs/modeling/animation/texturing/modding/lua/scenarios/map making/etc?
Go to Glest Guide to learn more about modding and more.
? Would be better right.

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Re: Forum Rules and Glest FAQ
« Reply #14 on: 16 November 2010, 22:36:30 »
This has been updated. I roughly skimmed through and updated a few things, as well as added basic image guidelines. I still want to update this to a proper list (instead of using hyphens to make points) for the neatness, as well as some points may still be outdated or need rewording (looking back when I edited it, some things sounded so cheesy. :D). But at any rate, please give feedback for improvements.



And a late reply:
Anyways, at least this one is right.
3.Don't bother the administrators :D .
But it is also kinda common sense... too bad common sense is not so common.
Well, that may not necessarily be correct. If you have a problem, or a user is being offensive, you notice something wrong with the board, or just have any general question, go ahead and PM me. My door is always open (that is, metaphorically) and I'm always happy to help if help is needed. Of course, there is a line. As mentioned in the rules, please do not request moderatorship. Even though there is a few great members of the community (I'm looking at you Ultifd) that certainly fit the role, we simply have enough moderators at the moment for a community of our size.

Bear in mind that reporting a post goes a lot further than PMing an individual, since we do receive emails for that report (of course, sometimes when the reported post has a bad title, that can be a bit embarrassing if someone happens to be reading over your shoulder), as well, all moderators and administers receive that report, and with some fast acting moderators, most of the posts get inspected very fast.

Cheers [insert beer smiley here]!
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ultifd

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Re: Forum Rules and Glest FAQ
« Reply #15 on: 16 November 2010, 23:11:06 »
Looks good  :thumbup:. Cept' the link is wrong. But that is an easy fix :)
Quote
How do I learn XMLs/modeling/animation/texturing/modding/lua/scenarios/map making/etc?
Go to the Glest Guide to learn more about modding and more.

Well, that may not necessarily be correct. If you have a problem, or a user is being offensive, you notice something wrong with the board, or just have any general question, go ahead and PM me. My door is always open (that is, metaphorically) and I'm always happy to help if help is needed. Of course, there is a line. As mentioned in the rules, please do not request moderatorship. Even though there is a few great members of the community (I'm looking at you Ultifd) that certainly fit the role, we simply have enough moderators at the moment for a community of our size.
True, true. Just like I should have pm'ed you about Kobe...oh well.
Heh, I don't think I would ever request for it...for different reasons too. But yes, no one should ever do that. If you ever need me for that role, I'm up for it. I think. [insert beer smiley here]

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Re: Forum Rules and Glest FAQ
« Reply #16 on: 16 November 2010, 23:16:39 »
True, true. Just like I should have pm'ed you about Kobe...
Yes, I was PM'd by multiple people to take action against him. That was a good thing. I never realized what was going on, and it took a few bit before I saw the reported posts in my in basket. I don't frequent the MG forum that much either, so it was good to have it brought to my attention. For the most part, it all comes back to what I consider the most important rule of the Glest Board (and almost everything else):

Use Common Sense.
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Omega

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Re: Forum Rules and Glest FAQ
« Reply #17 on: 22 January 2011, 09:36:30 »
Update: Copied list of topics to never create from offtopics board as "Things to Never Discuss on this Board". I previously presumed it'd be obvious, but seeing it was not, I had to add two things, the first being to add Hilter to the list of things to never discuss and the next (and possibly more important) is the bolded disclaimer at the top of the page listing two critical concepts. Firstly, the rules apply to the entire board, not just topics, and secondly, Use Common Sense, simply because it cannot be stressed enough. Society could be improved so much if every person was born with a pea-sized drop of common sense. ;)
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Re: Forum Rules and Glest FAQ
« Reply #18 on: 23 January 2011, 08:34:43 »
Hmm...we should probably state why, as topics are obviously going to be controversial, others won't...(to new members at least.) Personally I wish the community would have no problems discussing some things...some would be interesting...maybe after a few years, people will mature more.  :D

Gabbe

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Re: Forum Rules and Glest FAQ
« Reply #19 on: 23 January 2011, 09:39:17 »
I won`t follow godwins law ;)

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Re: Forum Rules and Glest FAQ
« Reply #20 on: 23 January 2011, 19:27:11 »
I won`t follow godwins law ;)
Best not to mention that either, lest things come true. :(

Hmm...we should probably state why, as topics are obviously going to be controversial, others won't...(to new members at least.) Personally I wish the community would have no problems discussing some things...some would be interesting...maybe after a few years, people will mature more.  :D
I was hoping common sense could prevail, but thinking back, common sense fights a loosing war, so I added in reasons. Of course, it won't help at all if people don't read the forum rules.... :|

EDIT: Added in what Glest means to the FAQ.
« Last Edit: 24 January 2011, 16:52:21 by Omega »
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