Author Topic: Glest Modding Tutorials  (Read 1798 times)

myles

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Glest Modding Tutorials
« on: 14 January 2008, 17:08:00 »
Hello!
I'am hoping to do some Glest video tutorials over the next year or so. I have this list so far -

Maya to Glest (using 3DS Max 7)
3DS Max to Glest (using 3DS Max 7)
Blender to Glest (only if someone else can do it)

Starting Basics (setting up the correct folders)
New Faction (full)
New tile set (full)
New menu (full)
Changing configuration files and adding new languages

Mapping

Now I would like to do one final one to include any little community additions anyone has done (like walls) and any little code snippets that can create something not already in Glest and also what can be done by messing with the code. But for all those id like everyone to come up with ideas.

Thankyou!
« Last Edit: 1 January 1970, 00:00:00 by myles »

Baida

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« Reply #1 on: 15 January 2008, 20:59:20 »
That's a really cool idea, why not a little tutorial about animation in Max? With  the biped for exemple... !?  :D
« Last Edit: 1 January 1970, 00:00:00 by Baida »