Author Topic: indians v1.1 / v2.1  (Read 2939 times)

titi

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indians v1.1 / v2.1
« on: 20 January 2008, 15:37:23 »
I have updated the indians.
They are ready for 3.0.0beta1 now and there is also a new release for the latest stable version.

http://http://www.titusgames.de

Changes:
- All units( especially buildings ) have teamcolor now  
- reed and horsefarm are animated now.


« Last Edit: 1 January 1970, 00:00:00 by titi »
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KyuubiNaruto

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« Reply #1 on: 20 January 2008, 19:09:29 »
hey thx i wander y i put in the indians last time and it messed up the whole glest files i had to re install..........

so i don't know if i should download it again
« Last Edit: 1 January 1970, 00:00:00 by KyuubiNaruto »

titi

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« Reply #2 on: 21 January 2008, 10:26:18 »
Lot's of people installed it without problems.
The only thing I know is that the structure of the housing archive was a bit strange. If you are afraid that something strange happens, simply copy your whole glest installation dir before installing the indians.
« Last Edit: 1 January 1970, 00:00:00 by titi »
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ZaggyDad

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« Reply #3 on: 25 January 2008, 18:34:57 »
I made some new animations for the spearman and decided to post them. I was unable to get the spear not to spin in the attack animation, so I just left it...but it looks sorta cool anyway. I updated the UVs, too, so that the mouth wasn't on his chin. :wink:

http://fileho.com/download/84b78e862093 ... m.zip.html

~Zaggy 8)
« Last Edit: 26 January 2008, 01:02:30 by ZaggyDad »

Jamesgamer

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Re: indians v1.1 / v2.1
« Reply #4 on: 25 January 2008, 20:36:22 »
YAY, INDIAN UPDATE!

Quote from: "titi"

nice pic  ;)

PS: Zaggy, i'll try that animation

EDIT:You forgot the indian.xml, but i luckly had it from the last version.
Since i couldnt upload the actual file, here is the code, for those who also dont have it... Just go to your glest folder, then \techs\magitech\factions\indian and create a .xml and paste this in:

Code: [Select]
<?xml version="1.0" standalone="no"?>

<faction>
<starting-resources>
<resource name="gold" amount="500"/>
<resource name="wood" amount="500"/>
<resource name="stone" amount="500"/>
<resource name="housing" amount="9"/>
</starting-resources>
<starting-units>
<unit name="mainteepee" amount="1"/>
<unit name="tent" amount="0"/>
<unit name="bigtent" amount="0"/>
<unit name="worker" amount="3"/>
<unit name="axe_thrower" amount="1"/>
<unit name="roundtent" amount="0"/>
<unit name="axe_indian" amount="0"/>
<unit name="shaman" amount="0"/>
<unit name="stickfighter" amount="2"/>
<unit name="archer" amount="1"/>
<unit name="spearman" amount="0"/>
<unit name="fire_archer" amount="0"/>
<unit name="bull" amount="0"/>
                <unit name="horseman" amount="0"/>
<unit name="thunderbird" amount="0"/>
                <unit name="firegolem" amount="0"/>
                <unit name="reed" amount="0"/>
                <unit name="campfire" amount="0"/>
                <unit name="beehive" amount="0"/>
                <unit name="totem" amount="0"/>
</starting-units>
<music value="true" path="music/music_indian.ogg"/>
</faction>
« Last Edit: 1 January 1970, 00:00:00 by Jamesgamer »

ZaggyDad

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« Reply #5 on: 26 January 2008, 00:54:46 »
Update: Here are the g3ds: http://fileho.com/download/0926bb551884 ... d.zip.html

There's a beehive death animation in there, but I haven't tried it in game, so I'm not sure whether it'll work.

To install, (for those of you who don't know how to) extract the files (except the beehive death anim) to magitech (or equivalent)/indian/units/spearman/models.

C&C welcome. (of course ;) )

~Zaggy
« Last Edit: 1 January 1970, 00:00:00 by ZaggyDad »

titi

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« Reply #6 on: 26 January 2008, 02:49:11 »
@Jamesgamer: I forgot the indian.xml? But they are in the zip/tar.gz files!?????

Please tell me if something is wrong
« Last Edit: 1 January 1970, 00:00:00 by titi »
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Jamesgamer

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« Reply #7 on: 27 January 2008, 00:36:34 »
oh nvm i must have installed it wrong, i see the file

sorry :D
« Last Edit: 1 January 1970, 00:00:00 by Jamesgamer »

 

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