Author Topic: Problem with Blender export 0.15  (Read 1472 times)

wciow

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Problem with Blender export 0.15
« on: 30 January 2008, 18:36:29 »
I have been trying to export animations using the 0.15 export script.

The exporter has a problem when trying to export the indices information.

the command line gives :
element indices : validity error: element indices does not follow the DTD, expecting (ix)+, got () <indices/>

I tried manually adding the index information from a straight export of the base mesh but it looks corrupted in G3D veiwer and only some of the mesh is visible.

Also exporting simple animations (locking location keyframes) works fine, but using absolute shape keys produces this error.

Basically each frame has normal vertex and normal coordinates for each frame but no indices are recorded (indices="0")

Also what exactly are the indices??  :confused:

Any help would be appricated
« Last Edit: 1 January 1970, 00:00:00 by wciow »
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titi

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« Reply #1 on: 1 February 2008, 12:14:30 »
Probably the model has some quad faces, but only triangle faces are supported. Try convert all quads to triangles in edit mode.
« Last Edit: 1 January 1970, 00:00:00 by titi »
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