Hello,
After a long beta process we finally released Glest 3.0.0 final.
This is a huge step in Glest development, since this version is the first one integrating LAN/Internet multiplayer.
New features.- Network play over LAN/Internet
- New key shortcuts for giving orders and selecting special units
- Renamed some units
- Reworked tech faction upgrades
- Balance changes
How to get the game.- Under Windows just download the
installer and follow the instructions.
- Under Linux or other systems, get the
source and the
data. Make sure you delete any previous data from the folder before uncompressing it. Follow the instructions in the Linux readme and use the right glest.ini, included in the source package (not in the data one).
How to play a multiplayer game.To start a network game, one of the players has to create a new game with network slots and the other players have to join.
To connect to a server you need the server's IP, the IP is shown in the lower left corner of the "new game" menu. This is the right IP for LAN play, however if you are under router and you want to play over the internet, you will need the IP of the router.
Glest uses TCP port 61357, if you are behind a router you will have to forward this port to your computer if you want to host games.
All players have to be using the same version of the game and have exactly the same map, tileset and tech tree. This means that if you have mods installed in the tech tree that is being used for the game, every player has to have the same mods. An option if you want to install mods over the magitech tech tree and be able to play people that don't have them, is to copy it and install the mods over the copy.