All maps documentation has been ported to the wiki:
Editing maps.You can edit maps using the Glest Map Editor.
For Windows, it is included in the
tools package at sourceforge.
For Linux, you need to get the source code from the SVN and compile it. It now works with unicode versions of wxWidgets too.
Getting and playing user maps.There is a directory of user made maps
[url=http://www.glest.org/files/contrib/maps/]here[/url]
, to play them just unzip them in the maps folder of the game and them select them from the New Game menu. Also check the
Glest Wikia's map database.
If you made any maps and want them uploaded just send them to us, or post a link at this board. Please put them in a zip file with the same name as the map, and also if possible include a readme file crediting yourself.
Hints for map making.- Maps need to have dimensions that are a power of 2, like 32, 64 or 128
- If you want to use your map for multiplayer games, make sure that every faction has about 5 gold spots near the base, and 5 more in a close expansion.
- Don't create complicated mazes, pathfinding will be bad in those cases.
Martiño.