Author Topic: Hey, Martino! some questions  (Read 4888 times)

jjejj87

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Hey, Martino! some questions
« on: 30 July 2004, 07:42:22 »
what's up! anyway
jus a little question, r u guyz working on version 0.8?
can you guyz jus tell briefly about its new features~
jus can't wait....(sorry for nagging...but can't wait no more!)
« Last Edit: 1 January 1970, 00:00:00 by jjejj87 »

enveloop

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« Reply #1 on: 30 July 2004, 13:03:04 »
Yep, we are working on it. We plan to release it at some point next week. The most significant change is that it will feature the two factions with new units, like the robot or the dragon, a new menu music and in-game voices and sounds, new buildings, new icons...
« Last Edit: 1 January 1970, 00:00:00 by enveloop »

tucho

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« Reply #2 on: 30 July 2004, 13:10:14 »
Yes, we work on version 0.8; you can download this version soon  :oops:
« Last Edit: 1 January 1970, 00:00:00 by tucho »

tucho

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« Reply #3 on: 30 July 2004, 13:15:09 »
oops, enveloop beat me to it  in answer your question  :confused:
« Last Edit: 1 January 1970, 00:00:00 by tucho »

enveloop

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« Reply #4 on: 30 July 2004, 21:36:31 »
hehe
« Last Edit: 1 January 1970, 00:00:00 by enveloop »

Incubus88

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« Reply #5 on: 31 July 2004, 12:44:24 »
Damned! Now I can't sleep until it is out!
« Last Edit: 1 January 1970, 00:00:00 by Incubus88 »

jjejj87

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okay...some more q's (seems like i'm always asking.....--)
« Reply #6 on: 2 August 2004, 13:11:10 »
right enveloop...can you tell me if the hotkey is enhanced?
also if you guyz enhanced game GUI's...(don know if this is correct but that frame thing around where it displays info while playing...)
and can i make glest models using any freeware modeler...
(seems like 3ds max doesn't like my pc....lol)
« Last Edit: 1 January 1970, 00:00:00 by jjejj87 »

StrikerShot21

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« Reply #7 on: 13 August 2004, 17:38:40 »
I don't think the Glest model exporter works with anything but 3DS Max
« Last Edit: 1 January 1970, 00:00:00 by StrikerShot21 »