It looks like a lot of people have trouble to run a multiplayergame without a crash.Please let's all together try to find the bugs!
1. play a local single player game to ensure that your setup is ok.
2. ensure that you all have the same binary and data ( best would be 3.0.0 )
3. for the moment please play seperate 32/64 bit linux games
4. start from a console to see errors when it crashes
5. report crashes ( and their output! ) here. If possible include information which Linux distribution/hardware(GFX by ATI or NVIDIA) was used by all players.
6. !!!!please also report successful games!!!
7. report compiler version which was used to build binary ( gcc --version )
(Update:
Use this script to start glest and you get a logfile for every crash:
http://www.titusgames.de/runglest.tar.gz)
( I never had any trouble playing with my son, but we had very similar hardware and the same linux distribution. I had some successful and some crashed games with others on the inet )