Yeah, I'm running it in a console. I'll try it a second time today...
After jamming, here's the ../mk/linux folder
myname@myname-desktop:~/gae/mk/linux$ ls -l
total 352
-rw-r--r-- 1 myname myname 2621 2008-04-02 10:13 aclocal.m4
-rwxr-xr-x 1 myname myname 962 2008-03-31 10:01 autogen.sh
drwxr-xr-x 3 myname myname 4096 2008-04-02 10:14 build
-rw-r--r-- 1 myname myname 33622 2008-04-02 10:14 config.log
-rwxr-xr-x 1 myname myname 23620 2008-04-02 10:14 config.status
-rwxr-xr-x 1 myname myname 237724 2008-04-02 10:13 configure
-rw-r--r-- 1 myname myname 4374 2008-03-31 10:01 configure.ac
lrwxrwxrwx 1 myname myname 26 2008-04-02 10:13 data -> ../../data/glest_game/data
lrwxrwxrwx 1 myname myname 26 2008-04-02 10:13 docs -> ../../data/glest_game/docs
-rw-r--r-- 1 myname myname 1158 2008-03-31 10:01 glestadv.ini
lrwxrwxrwx 1 myname myname 23 2008-04-02 10:13 glest_game -> ../../source/glest_game
lrwxrwxrwx 1 myname myname 29 2008-04-02 10:13 glest_map_editor -> ../../source/glest_map_editor
-rw-r--r-- 1 myname myname 4139 2008-04-02 10:14 Jamconfig
-rw-r--r-- 1 myname myname 3979 2008-04-02 10:13 Jamconfig.in
-rw-r--r-- 1 myname myname 1414 2008-03-31 10:01 Jamfile
-rw-r--r-- 1 myname myname 1345 2008-03-31 10:01 Jamrules
-rw-r--r-- 1 myname myname 1055 2008-03-31 10:01 makerelease.sh
lrwxrwxrwx 1 myname myname 26 2008-04-02 10:13 maps -> ../../data/glest_game/maps
drwxr-xr-x 4 myname myname 4096 2008-03-31 10:01 mk
lrwxrwxrwx 1 myname myname 31 2008-04-02 10:13 scenarios -> ../../data/glest_game/scenarios
lrwxrwxrwx 1 myname myname 23 2008-04-02 10:13 shared_lib -> ../../source/shared_lib
lrwxrwxrwx 1 myname myname 27 2008-04-02 10:13 techs -> ../../data/glest_game/techs
lrwxrwxrwx 1 myname myname 30 2008-04-02 10:13 tilesets -> ../../data/glest_game/tilesets
myname@myname-desktop:~/gae/mk/linux$
No executable. Here's the last about 50 lines of the compile...
glest_game/types/effect_type.h:71: warning: ‘class Glest::Game::EffectTypeFlags’ has virtual functions but non-virtual destructor
glest_game/types/flags.h: In instantiation of ‘Glest::Game::XmlBasedFlags<Glest::Game::AttackSkillPreference, 5u, unsigned int>’:
glest_game/types/command_type.h:70: instantiated from here
glest_game/types/flags.h:132: warning: ‘class Glest::Game::XmlBasedFlags<Glest::Game::AttackSkillPreference, 5u, unsigned int>’ has virtual functions but non-virtual destructor
glest_game/types/command_type.h:70: warning: ‘class Glest::Game::AttackSkillPreferences’ has virtual functions but non-virtual destructor
glest_game/types/command_type.h:208: warning: ‘class Glest::Game::AttackCommandTypeBase’ has virtual functions but non-virtual destructor
glest_game/../shared_lib/include/../include/platform/socket.h: In member function ‘void Shared::Platform::NetworkDataBuffer::write(Shared::Platform::float32)’:
glest_game/../shared_lib/include/../include/platform/socket.h:111: warning: dereferencing type-punned pointer will break strict-aliasing rules
glest_game/type_instances/unit.h: At global scope:
glest_game/type_instances/unit.h:129: warning: ‘class Glest::Game::Unit’ has virtual functions but non-virtual destructor
glest_game/global/config.h: In function ‘void __tcf_0(void*)’:
glest_game/global/config.h:28: warning: inlining failed in call to ‘Glest::Game::Config::~Config()’: --param max-inline-insns-single limit reached
glest_game/global/config.h:95: warning: called from here
C++ ./build/i686-pc-linux-gnu/optimize/glest_game/world/surface_atlas.o
glest_game/types/flags.h: In instantiation of ‘Glest::Game::XmlBasedFlags<Glest::Game::Field, 2u, unsigned int>’:
glest_game/types/unit_stats_base.h:49: instantiated from here
glest_game/types/flags.h:132: warning: ‘class Glest::Game::XmlBasedFlags<Glest::Game::Field, 2u, unsigned int>’ has virtual functions but non-virtual destructor
glest_game/types/unit_stats_base.h:49: warning: ‘class Glest::Game::Fields’ has virtual functions but non-virtual destructor
glest_game/types/flags.h: In instantiation of ‘Glest::Game::XmlBasedFlags<Glest::Game::Property, 3u, unsigned int>’:
glest_game/types/unit_stats_base.h:72: instantiated from here
glest_game/types/flags.h:132: warning: ‘class Glest::Game::XmlBasedFlags<Glest::Game::Property, 3u, unsigned int>’ has virtual functions but non-virtual destructor
glest_game/types/unit_stats_base.h:72: warning: ‘class Glest::Game::UnitProperties’ has virtual functions but non-virtual destructor
glest_game/types/unit_stats_base.h:89: warning: ‘class Glest::Game::UnitStatsBase’ has virtual functions but non-virtual destructor
glest_game/types/unit_stats_base.h:218: warning: ‘class Glest::Game::EnhancementTypeBase’ has virtual functions but non-virtual destructor
glest_game/types/flags.h: In instantiation of ‘Glest::Game::XmlBasedFlags<Glest::Game::EffectTypeFlag, 22u, unsigned int>’:
glest_game/types/effect_type.h:71: instantiated from here
glest_game/types/flags.h:132: warning: ‘class Glest::Game::XmlBasedFlags<Glest::Game::EffectTypeFlag, 22u, unsigned int>’ has virtual functions but non-virtual destructor
glest_game/types/effect_type.h:71: warning: ‘class Glest::Game::EffectTypeFlags’ has virtual functions but non-virtual destructor
glest_game/../shared_lib/include/../include/platform/socket.h: In member function ‘void Shared::Platform::NetworkDataBuffer::write(Shared::Platform::float32)’:
glest_game/../shared_lib/include/../include/platform/socket.h:111: warning: dereferencing type-punned pointer will break strict-aliasing rules
glest_game/types/flags.h: At global scope:
glest_game/types/flags.h: In instantiation of ‘Glest::Game::XmlBasedFlags<Glest::Game::AttackSkillPreference, 5u, unsigned int>’:
glest_game/types/command_type.h:70: instantiated from here
glest_game/types/flags.h:132: warning: ‘class Glest::Game::XmlBasedFlags<Glest::Game::AttackSkillPreference, 5u, unsigned int>’ has virtual functions but non-virtual destructor
glest_game/types/command_type.h:70: warning: ‘class Glest::Game::AttackSkillPreferences’ has virtual functions but non-virtual destructor
glest_game/types/command_type.h:208: warning: ‘class Glest::Game::AttackCommandTypeBase’ has virtual functions but non-virtual destructor
glest_game/type_instances/unit.h:129: warning: ‘class Glest::Game::Unit’ has virtual functions but non-virtual destructor
...skipped glest for lack of libglestlib.a...
...failed updating 1 target(s)...
...skipped 2 target(s)...
...updated 141 target(s)...
Specifically, why did it skip glest for lack of libglestlib.a? HELP!!
!Dr.Dixie!