Author Topic: Elephant model (needs texture)  (Read 9996 times)

weedkiller

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« Reply #25 on: 3 March 2008, 11:12:31 »
Cool titi,
i think ZaggyDad will take it if he looks here.
You can update my zip or put the texture as extra download
(i abused your webspace; its in Baidas Axemanfolder ;)
« Last Edit: 1 January 1970, 00:00:00 by weedkiller »

ZaggyDad

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« Reply #26 on: 3 March 2008, 22:13:09 »
Yes, I'd like to see it, titi. :? And, I made a new version with shield models instead of just a picture on the sides (and I fixed the problem of armature displacement (by simply moving the elephant model around a bit)). And if I use the elephant for a new faction, it'll prolly be Persian (the elephant is more like a African elephant than an Asian one).

And after I make a Persian faction (if I do) I'll prolly be making an ancient Greek one. :)

~Zaggy
« Last Edit: 1 January 1970, 00:00:00 by ZaggyDad »

titi

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« Reply #27 on: 4 March 2008, 09:04:35 »
here is a glest ready unit with shots, right animationspeed, ...( should work in tech )
http://www.titusgames.de/viking/units_a ... nt/ele.zip

here is the texture only:
http://www.titusgames.de/viking/units_a ... ephant.tga
« Last Edit: 1 January 1970, 00:00:00 by titi »
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