Author Topic: chat problem / username/chat/ping request  (Read 4098 times)

titi

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chat problem / username/chat/ping request
« on: 18 February 2008, 10:00:46 »
A little problem and some wishes:

Chat problem:
If I toggle to windowed mode or back to fullscreen in a multiplayer game,
I always enter the chat mode. ( alt+enter=toggle fullscreen; enter=chat )
( can I leave the chatmode without posting something?)


------------------------------
ideas, wishes :
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username:
When playing multiplayer games there are always discussions like ( titi=p60-3000 wants tech .... ). It would be much more easy if there where usernames in glest ( for example in the settings), which are used to display a connection instead of the hostname ( or playername+host).

chat:
If it's not too difficult it would be nice to chat when you are only connected to a server before the game starts.

ping:
We had some games with someone who had a very bad connection to the server(and to the others too). The pingtimes were very high ( 500ms and more). The game usually works stable but very choppy.  Sometimes it crashes, because the network timout was too big. To prevent things like this, it is probabaly possible to display the "ping" time in the servers menu.
By this it would be possible to see the problem before the game starts and which player is the problem.
« Last Edit: 1 January 1970, 00:00:00 by titi »
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Jamesgamer

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« Reply #1 on: 19 February 2008, 00:12:02 »
Another thing that would be nice is a notification that people have been disconnected

like "<name> has disconnected"

rather than having to check with "n" all the time  :D
« Last Edit: 1 January 1970, 00:00:00 by Jamesgamer »

ttsmj

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Re: chat problem / username/chat/ping request
« Reply #2 on: 19 February 2008, 08:15:53 »
Quote from: "titi"
A little problem and some wishes:

Chat problem:
If I toggle to windowed mode or back to fullscreen in a multiplayer game,
I always enter the chat mode. ( alt+enter=toggle fullscreen; enter=chat )
( can I leave the chatmode without posting something?)


I have a patch for it
« Last Edit: 1 January 1970, 00:00:00 by ttsmj »

orion

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« Reply #3 on: 27 February 2008, 17:01:04 »
Quote from: "Jamesgamer"
Another thing that would be nice is a notification that people have been disconnected

like "<name> has disconnected"

rather than having to check with "n" all the time  :D


I support that 100%. :) I hate when you're playing with a teammate who you don't know is disconnected. Everybody, not the server, should also be able to press the "n" button and see who is still connected.
« Last Edit: 1 January 1970, 00:00:00 by orion »

wciow

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« Reply #4 on: 27 February 2008, 21:45:14 »
I agree with this. There shold definetly be global notification when someone drops out of a game and chat should have an escape key when you press enter by accident.

Also Players really need to see each others pings!!  This would solve a whole multitude of problems by allowing players to see whether a connection is feasible BEFORE starting the game.
« Last Edit: 1 January 1970, 00:00:00 by wciow »
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orion

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« Reply #5 on: 28 February 2008, 20:28:17 »
Quote from: "wciow"
I agree with this. There shold definetly be global notification when someone drops out of a game and chat should have an escape key when you press enter by accident.

Also Players really need to see each others pings!!  This would solve a whole multitude of problems by allowing players to see whether a connection is feasible BEFORE starting the game.


I agree. Pings would solve MANY problems.
An Escape key would be a blessing too.
« Last Edit: 1 January 1970, 00:00:00 by orion »

 

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