Author Topic: animated trees?  (Read 1364 times)

BrainDamaged

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animated trees?
« on: 22 February 2008, 19:56:36 »
hi.
is it possible to animate the trees? i think the game will look more alive with animated trees.the animation shoudnt be the problem.
« Last Edit: 1 January 1970, 00:00:00 by BrainDamaged »

Duke

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« Reply #1 on: 22 February 2008, 20:44:07 »
I think Glest uses the same format for static and animated objects. So it could work
Simply test it by replacing the trees with an animated version.
« Last Edit: 1 January 1970, 00:00:00 by Duke »

wciow

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« Reply #2 on: 22 February 2008, 23:41:48 »
I don't know for sure but I'm guessing that using so many animated models at the same time will slow the game down to a slideshow. I'm gonna test it out and see what happens  :)


Edit: It doesn't work!  Using an animated model simply results in the models being static at the first frame when in-game!  I don't know how easy/hard it would be to change this in the C++ code.
« Last Edit: 1 January 1970, 00:00:00 by wciow »
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