...I suppose I need say no more concerning what I'm going to say, except that they will range widely throughout Glest.
1. Worker/Initiate things
a. It would be really nice, to say the least, if we didn't have to build a building from the top left corner. Just run towards the center of the building, and start building as soon as the unit touches it.
b. If you have several units selected, and you tell them to build something, they should ALL do it.
c. I don't know how realistic this is, but when you assign Workers/Initiates to any resource, perhaps even buildings, they would evenly spread out, and attempt to get as close as possible to both the resource and the Castle/Mage Tower before starting gathering. Once again, (I think) I realize how complicated this might be.
2. A few bugs
a. When you are setting a gathering point or creating a building, they often (especially when you have more Workers/Initiates (not necessarily being used for that specific building)) disappear, leading to near infinite frusteration. *throws computer across room*
I guess that's all I can think of now. I hope more than half of them are half realistic. More later, likely. Thanks!
!Dr.Dixie!