Author Topic: HI, comment  (Read 1735 times)

kobot

  • Guest
HI, comment
« on: 8 March 2008, 09:51:11 »
Hi !
I just installed you Glest game !
It Is cool :)

BTW, I will love to see this feature :

If I point to a havester unit to a Gold mine , He must undestand That I want that he work to the gold mine.

If I have a batte unit and I point In a zone , It will undestand that If the zone is empty he will go to the zone else if the zone have an enemy he go to fight them.

thanks for attention

Marco
« Last Edit: 1 January 1970, 00:00:00 by kobot »

Duke

  • Guest
(No subject)
« Reply #1 on: 8 March 2008, 16:31:37 »
Both features are already there, but you have to hit the gold mine right.
you see an arrow where the unit is going. If that arrow is green the unit is just walking, but if the arrow is yellow it is going to harvest.

for the attack, on right click currently is the walk command, which is meant to ignore enemys.
But if you click on the attack button beforehand, it will fight along the way to the location.
« Last Edit: 1 January 1970, 00:00:00 by Duke »

hailstone

  • GAE Team
  • Battle Machine
  • ********
  • Posts: 1,568
    • View Profile
(No subject)
« Reply #2 on: 9 March 2008, 21:57:17 »
I think including changing cursors for attack, harvest, etc would make it easier.
« Last Edit: 1 January 1970, 00:00:00 by hailstone »
Glest Advanced Engine - Admin/Programmer
https://sourceforge.net/projects/glestae/