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Design Computer Player : Help Required
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Topic: Design Computer Player : Help Required (Read 2099 times)
aiexpert
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Design Computer Player : Help Required
«
on:
29 March 2008, 12:45:36 »
I want to design a computer player for Glest for which i need various handles in order to control the game. I have searched glest related sites but was neither able to find a proper help in this regard nor a proper documentation to understand the source code.
Please Help.
Its urgent.
«
Last Edit: 1 January 1970, 00:00:00 by aiexpert
»
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hailstone
GAE Team
Battle Machine
Posts: 1,568
(No subject)
«
Reply #1 on:
29 March 2008, 22:10:21 »
various handles? I'm not sure what you mean.
«
Last Edit: 1 January 1970, 00:00:00 by hailstone
»
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Glest Advanced Engine - Admin/Programmer
https://sourceforge.net/projects/glestae/
aiexpert
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(No subject)
«
Reply #2 on:
30 March 2008, 09:31:10 »
By handles I basically mean that
the functions which will provide me data of each unit, data of map etc and
the pointers from which I can control each unit's actions.
By unit I mean worker,military,magicians,buildings etc.
«
Last Edit: 1 January 1970, 00:00:00 by aiexpert
»
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daniel.santos
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(No subject)
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Reply #3 on:
30 March 2008, 19:57:40 »
I heard there was a post somewhere that outlined the code, but there's not really any documentation on the source code, you'll have to dig through it to figure it out for yourself
«
Last Edit: 1 January 1970, 00:00:00 by daniel.santos
»
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aiexpert
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(No subject)
«
Reply #4 on:
30 March 2008, 22:13:47 »
Thanx a lot for ur help.
I'll keep ur advise in my mind .
Thanx
«
Last Edit: 1 January 1970, 00:00:00 by aiexpert
»
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