> Indian Projectiles- I noticed a few projectiles needed some work.
?? maybe you use GAE. Glest 3.2.2 doesn't show any problems for me. What do you think is wrong?
> Persian Projectiles- I'll take a look at these sometime after I finish work with Indians.
same thing...
> Norseman Projectiles- I'm not too sure if any updates are needed, but I'll take a look after I finish the more important things.
same thing
> Two new factions: Romans and Egypt! - We need to balance these with the current Megapack factions.
yes, if they are completly done. But I have to test everything first. Maybe dwarfs or others are ready too!
> Balance notes: The elephants are a bit too strong in Persians they don't die much, and their attack is devastating!
??? no I think they should even get stronger!! Its a very late unit which is slow and has no range attack. This means it has to have very good armor! But persian is very strong, I will try to tweak a bit here.
> I'll balance the factions using my Spectators map, after I finish updates to the projectiles.
Sorry, but I want to make it on my own, because CPU logic is not all you have to take into account. I played lots of multiplayer games with these factions to get a proper balance too! You should balance your roman faction to tech and magic ( and maybe indian) from the current megapack.
We will never be able to create completly balanced factions and I think its good to have different strong factions, this gives us more fun/options when playing vs AI and good or bad players
![Smile :)](https://forum.megaglest.org/Smileys/SoLoSMiLeYS1/happy.png)
. But they should be at last a bit balanced.....
> I also noticed that some of the anims are in a disagreement with gravity.
Yes, thats probably right, but I think I'm not really willing to change it in the old factions. The work on them is done and they are fun to play ....
Additional things for the new megapack:
- new tilesets ( mediterran / scrubland ( I will tweak it if Madelf doesn't do it!)) and maybe more...
- new maps ( especially trappins maps )
- hopefully some good new scenarios using the megapack ( lua scripted ones ? )