I'm trying to play the new Imperial Beta
But I can't load it:
glestadv: /home/will/Games/glestae-src-0.3.2/source/game/graphics/renderer.cpp:2497: void Glest::Graphics::Renderer::renderProgressBar(int, int, int, int, int, const Shared::Graphics::Font*): Assertion `progress <= maxProgressBar' failed.
will@ubuntu:~/.glestadv$ c++filt < gae-crash.txt
Crash
Version: Advanced Engine 0.3.2
Time: Sat Mar 26 00:01:06 2011
Description: SIGABRT:
Address: 0x3e8000020ad
Backtrace:
glestadv(Shared::Platform::PlatformExceptionHandler::handler(int, siginfo*, void*)+0x33a) [0x85cffe]
/lib/libpthread.so.0(+0xfb40) [0x7f12c9a36b40]
/lib/libc.so.6(gsignal+0x35) [0x7f12c7fc3ba5]
/lib/libc.so.6(abort+0x180) [0x7f12c7fc76b0]
/lib/libc.so.6(__assert_fail+0xf1) [0x7f12c7fbca71]
glestadv(Glest::Graphics::Renderer::renderProgressBar(int, int, int, int, int, Shared::Graphics::Font const*)+0x3f) [0x676809]
glestadv(Glest::Util::Logger::renderLoadingScreen()+0x3c2) [0x6377c0]
glestadv(Glest::Util::Logger::add(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, bool)+0x339) [0x636fb9]
glestadv(Glest::ProtoTypes::UnitType::load(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Glest::ProtoTypes::TechTree const*, Glest::ProtoTypes::FactionType const*, bool)+0x6e) [0x73e52c]
glestadv(Glest::ProtoTypes::FactionType::load(int, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Glest::ProtoTypes::TechTree const*)+0x71e) [0x758586]
glestadv(Glest::ProtoTypes::TechTree::load(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::set<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const&)+0x59b) [0x710b25]
glestadv(Glest::Sim::World::loadTech()+0xdc) [0x7f5986]
glestadv(Glest::Sim::SimulationInterface::loadWorld()+0x129) [0x814ff3]
glestadv(Glest::Gui::GameState::load()+0x3e5) [0x6486c5]
glestadv(Glest::Main::Program::setState(Glest::Main::ProgramState*)+0x72) [0x6b847e]
glestadv(Glest::Menu::MenuStateNewGame::update()+0x8c5) [0x6d836d]
glestadv(Glest::Menu::MainMenu::update()+0x8c) [0x6eab9e]
glestadv(Glest::Main::Program::loop()+0x1d1) [0x6b7d49]
glestadv(Glest::Main::glestMain(int, char**)+0x37a) [0x6b4297]
glestadv(main+0x72) [0x6b4587]
/lib/libc.so.6(__libc_start_main+0xfe) [0x7f12c7faed8e]
glestadv() [0x5e2a89]
will@ubuntu:~/.glestadv$ cat glestadv-error.log
Glest Advanced Engine: Error log file.
No files found: techs/great_empires/factions/imperial/upgrades/*.
XML Error in techs/great_empires/factions/imperial/units/citizen:
Node "repaired-units" doesn't have 8 children named "unit"
Tree: repaired-units (unit unit unit unit unit unit unit building )
XML Error in techs/great_empires/factions/imperial/units/knight:
Upgrade not found: training_field
will@ubuntu:~/.glestadv$ cat glestadv.log
Glest Advanced Engine: Program log file.
80: Core data
3490: TechTree: techs/great_empires
3500: Resource type: techs/great_empires/resources/energy
3500: Resource type: techs/great_empires/resources/food
3510: Resource type: techs/great_empires/resources/gold
3520: Resource type: techs/great_empires/resources/stone
3520: Resource type: techs/great_empires/resources/wood
3520: Faction type: techs/great_empires/factions/imperial
3540: Unit type: techs/great_empires/factions/imperial/units/aeronautical_facility
3560: Unit type: techs/great_empires/factions/imperial/units/citizen
3580: Unit type: techs/great_empires/factions/imperial/units/garrison
3600: Unit type: techs/great_empires/factions/imperial/units/generator
3610: Unit type: techs/great_empires/factions/imperial/units/imperial_cruiser
3630: Unit type: techs/great_empires/factions/imperial/units/ironclad
3640: Unit type: techs/great_empires/factions/imperial/units/keep
3680: Unit type: techs/great_empires/factions/imperial/units/kite_fighter
3700: Unit type: techs/great_empires/factions/imperial/units/knight
3720: Unit type: techs/great_empires/factions/imperial/units/man_at_arms
3750: Unit type: techs/great_empires/factions/imperial/units/packed_trebuchet
3780: Unit type: techs/great_empires/factions/imperial/units/ship_yard
3800: Unit type: techs/great_empires/factions/imperial/units/tavern
3810: Unit type: techs/great_empires/factions/imperial/units/tower
3850: Unit type: techs/great_empires/factions/imperial/units/trebuchet
3880: Unit type: techs/great_empires/factions/imperial/units/wall
3900: Unit type: techs/great_empires/factions/imperial/units/war_factory
3940: Unit type: techs/great_empires/factions/imperial/units/war_machine
3980: Unit type: techs/great_empires/factions/imperial/units/worker
3990: Faction type: techs/great_empires/factions/tech
4000: Unit type: techs/great_empires/factions/tech/units/aerodrome
4020: Unit type: techs/great_empires/factions/tech/units/air_ballista
4040: Unit type: techs/great_empires/factions/tech/units/airship
4070: Unit type: techs/great_empires/factions/tech/units/archer
4090: Unit type: techs/great_empires/factions/tech/units/barracks
4100: Unit type: techs/great_empires/factions/tech/units/battle_machine
4140: Unit type: techs/great_empires/factions/tech/units/blacksmith
4160: Unit type: techs/great_empires/factions/tech/units/castle
4170: Unit type: techs/great_empires/factions/tech/units/catapult
4200: Unit type: techs/great_empires/factions/tech/units/cow
4220: Unit type: techs/great_empires/factions/tech/units/defense_tower
4240: Unit type: techs/great_empires/factions/tech/units/dreadnought
4260: Unit type: techs/great_empires/factions/tech/units/farm
4280: Unit type: techs/great_empires/factions/tech/units/guard
4300: Unit type: techs/great_empires/factions/tech/units/horseman
4550: ~GameState
And glestadv-crash.tga looks like its stopped with loading the horseman (or maybe that succeeded, just was the last thing drawn)