Author Topic: Graphic Designer Search Programmer ^^  (Read 2359 times)

Sensemann

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Graphic Designer Search Programmer ^^
« on: 5 May 2008, 18:16:47 »
Hello Guys
I am Mathew and i am Graphic Designer and want to make a Mod for Glest but i don't can Modding Glest.
My Question is who want tu Develop with me a Mod.
and is it Posibel to make Ships in the Game ?

Here some exemple of me and my Graphic
Code: [Select]
[img]http://www.dev-ch.de/upload/files/Polska-Fighter/standart0001.png[/img]
[img]http://www.dev-ch.de/upload/files/Polska-Fighter/standart0096.png[/img]
[img]http://www.dev-ch.de/upload/files/Polska-Fighter/Tank_F.png[/img]
[img]http://www.dev-ch.de/upload/files/Polska-Fighter/X-Commander.png[/img]

My idea is to make a Game Like Age of Empiere with Swords Bowmans etc but without Magic.

Sensemann
« Last Edit: 8 October 2016, 00:24:15 by filux »

weedkiller

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« Reply #1 on: 5 May 2008, 18:28:30 »
well, if you preserv me with the models animated in blender ther are only less steps to go till it is insinde glest. Only thing: Balancing is not that easy to find out. But its just changing values in notepad, so i think its easy for you to learn, if you can  already handle the 3d-stuff.
So i think modding glest is relly possible for you.
« Last Edit: 1 January 1970, 00:00:00 by weedkiller »

Sensemann

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« Reply #2 on: 5 May 2008, 18:40:18 »
Hello
Yes i know but i don't like this job.  :-[
and if one like to do this then he can Help me some littlebit
ehm How Man Vertices have a Unit of Glest ?


Sensemann
« Last Edit: 1 January 1970, 00:00:00 by Sensemann »

erandur

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« Reply #3 on: 5 May 2008, 19:48:44 »
Quote from: "Sensemann"
Hello
Yes i know but i don't like this job.  :-[
and if one like to do this then he can Help me some littlebit
ehm How Man Vertices have a Unit of Glest ?


Sensemann

Vertices? No idea... But they have around 500-600'ish polygons from what i see from the models that are uploaded on sharecg.
http://www.glest.org/glest_board/viewtopic.php?t=2215
« Last Edit: 1 January 1970, 00:00:00 by erandur »

Ishmaru

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« Reply #4 on: 6 May 2008, 11:54:07 »
Units can have as many polygons as you would like. Just dont go overboard. I have drawn infantry up to 1700 faces (polygons). It all depends on your computer and the computers of your intended players.

As for programing I am a Computer Graphics Major so I too dont know how to program but, Xml codeing on glest is very simple and you have a huge amount of ability with it.
Source codeing with C++ is another story and I dont even want to go there.

I recomend that you try to stay within xml editing.
« Last Edit: 1 January 1970, 00:00:00 by Ishmaru »
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Sensemann

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« Reply #5 on: 6 May 2008, 15:20:23 »
do you have an Exporter for 3Ds Max 9 ?
it is Possibel to Modding the game so that the Guys Hungry and must eat ?
and can i Creat to Make Street for Transport for Resouce?

Sensemann
« Last Edit: 1 January 1970, 00:00:00 by Sensemann »