Hi, I just exported my model from 3DS MAX to blender (.obj); size = 16 kib. Exported it via blender to .xml; size = 7.53mib... Converted using the xml2g for windows; size = 1.53 mib.
This is the second version of this model, previous one was just 1.03 mib, that one had 250 frames. This one had 1 frame....
This can't be normal, can it?
Edit: looks like everything about it is weird... The second texture is just the UVW template, which I adjusted in photoshop. That UVW template doesn't even exist anymore :s