Author Topic: Tilesets, maps and scenarios explanation?  (Read 2325 times)

acoyauh

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Tilesets, maps and scenarios explanation?
« on: 28 May 2008, 16:38:59 »
I don't get the difference between maps, scenarios and tilesets.
I play an older version of Glest, and I downloaded all there was of all three, and basically they were all playable...
So how does it work?
« Last Edit: 1 January 1970, 00:00:00 by acoyauh »

ZaggyDad

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« Reply #1 on: 28 May 2008, 16:52:05 »
Maps are maps. ;) Scenarios are already set up games (basically). (Now they're (hopefully) going to be more than that...) Tilesets are the objects that go on the map, and the textures that go on the terrain (Tilesets are actually basically terrains...) .

~Zaggy
« Last Edit: 1 January 1970, 00:00:00 by ZaggyDad »

acoyauh

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« Reply #2 on: 28 May 2008, 17:35:14 »
Cool, thanx :?:  What's gonna be the news with the scenarios? Storylines? STORYLINES AT LAST? That'd be cooooooooooooool :)

BTW, Are signatures disabled in the forum or what?



-- AI vs NS?... Nah --
« Last Edit: 1 January 1970, 00:00:00 by acoyauh »

wciow

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« Reply #3 on: 28 May 2008, 17:40:25 »
I've been playing around with the new 3.2 alpha today and the scripting support works really well. It should now be possible to create some really good objective based missions. I'm going to look into learning LUA myself so that I can write some scenarios.
« Last Edit: 1 January 1970, 00:00:00 by wciow »
Check out my new Goblin faction - https://forum.megaglest.org/index.php?topic=9658.0

acoyauh

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« Reply #4 on: 28 May 2008, 17:55:56 »
Cool! Can't wait to see it :D
As soon as I can get the new version to work I'll check out what's new - it's been a while...

The 3.1.2 doesn't have the scripting thingy?
« Last Edit: 1 January 1970, 00:00:00 by acoyauh »

ZaggyDad

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« Reply #5 on: 29 May 2008, 20:35:49 »
No...It's the 3.2 alpha that has it.

~Zaggy
« Last Edit: 1 January 1970, 00:00:00 by ZaggyDad »

acoyauh

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« Reply #6 on: 2 June 2008, 13:07:50 »
That's the patch in the downloads section?
I'll try it on a separate Glest instance... maybe I can build a *craft-style soryline, to test it...
Thanks!
« Last Edit: 1 January 1970, 00:00:00 by acoyauh »