Author Topic: Valgrind  (Read 1519 times)

hailstone

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Valgrind
« on: 22 June 2008, 02:54:35 »
Glest was mentioned as using Valgrind which I didn't realise previously:
Quote
Valgrind is an award-winning instrumentation framework for building dynamic analysis tools. There are Valgrind tools that can automatically detect many memory management and threading bugs, and profile your programs in detail.

http://www.valgrind.org/gallery/#games
« Last Edit: 1 January 1970, 00:00:00 by hailstone »
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Dasaki

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« Reply #1 on: 23 June 2008, 14:29:48 »
hmm, I went to the website, but don't really understand what or why the GAE team need something like that.
« Last Edit: 1 January 1970, 00:00:00 by Dasaki »

hailstone

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« Reply #2 on: 27 June 2008, 08:10:37 »
It's important to detect and remove memory problems. This program helps to do that and I wasn't saying GAE needed it, but that is a good idea now that you mention it.
« Last Edit: 1 January 1970, 00:00:00 by hailstone »
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https://sourceforge.net/projects/glestae/

 

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