Author Topic: Coders HERE!!  (Read 26750 times)

deathrun

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Re: Coders HERE!!
« Reply #50 on: 12 March 2009, 21:34:16 »
death run begginer for c++
i can do html (not that usefull tho)
and flash actionscript (not useful either)

Hectichermit

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Re: Coders HERE!!
« Reply #51 on: 18 March 2009, 00:26:39 »
http://www.gamedev.net/reference/

some useful stuff some I just dont get lol

C++...beginner

erwinabdulrahman

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Re: Coders HERE!!
« Reply #52 on: 18 March 2009, 02:24:36 »
beginner  ???

Tasche

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Re: Coders HERE!!
« Reply #53 on: 4 May 2009, 21:42:28 »
you guys still looking for (graphics) coders?

here my mini c.v.:

im pretty proficient in c++.
graphics programming extends to HLSL, GLSL shouldnt be a problem, only to pixel shader 2.0 so far :(. im currently learning the new features of 3.0 tho...
ive got a diploma in Physics at R.C University in Heidelberg, Germany, majoring in Theoretical Astrophysics at Max Planck Institute for Astronomy.
i am currently studying for my masters in computergraphics at TU Wien (vienna), and am actively working for Spinor GmbH (www.spinor.com, located in munich, germany) in the game tools department.

if you still looking for coders, pm me.

silnarm

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Re: Coders HERE!!
« Reply #54 on: 5 May 2009, 04:07:06 »

Hi all, I had intended to make models and mods when I joined up here, but I couldn't resist delving into the code, so I'll introduce myself here,

C++ Advanced, but rusty! I just dug out my reference, published 1997 :)

you guys still looking for (graphics) coders?
...

Hi Tasche, with that set of skills I'm positive your help would be most appreciated, although Glest doesn't do any per pixel shading.  If you think you'll have the time, between your job and doing a masters, and you're serious about helping out, then by all means download the source and start getting familiar with it.
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hailstone

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Re: Coders HERE!!
« Reply #55 on: 6 May 2009, 09:26:31 »
Welcome Tasche and Silnarm. Any help is appreciated. I am the project coordinater for Glest Advanced Engine and I'm half way through my "Game Programming" course at QUT in Australia (so any tips are very welcome  ;D). Daniel Santos is the programming lead and an experienced programmer.

The project resources are sprawled in a few different places: We have a sourceforge project so it might be good to create an account and I can add you to the project; the forum is where I'm posting now; the wiki is located at https://docs.megaglest.org/GAE ; and Daniel is currently hosting the svn and bug tracker on his server at glest.codemonger.org, although we had a bit of a discussion about moving the svn to the sourceforge hosting. I haven't discussed this with Daniel but I think you should have changes to submit before being given commit access. So make changes to the code first and let us know what you've done.

The bug tracker is usually at https://bugs.codemonger.org/ but the server went down recently and is being sorted.

Daniel is working on the network code and I'm integrating CEGUI. At the moment branches are dev versions and tags are releases (or minor versions) while trunk is an older version of Glest. Perhaps there needs to be a branch for each project so it's easier to modify without breaking others' code?

Let me know if you have any suggestions.
« Last Edit: 18 June 2016, 16:45:36 by filux »
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MirceaKitsune

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Re: Coders HERE!!
« Reply #56 on: 2 June 2009, 09:40:40 »
Very much a newb, but I may be able to do some things in C++ if I try to. I managed to do advanced modifications for a game running QuakeC but didn't understand much from the last C# project I looked into. I'd love to try and do some coding for this project as well though :)

deathrun

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Re: Coders HERE!!
« Reply #57 on: 19 June 2009, 19:54:09 »
im changing mine
advanced

silnarm

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Re: Coders HERE!!
« Reply #58 on: 19 June 2009, 23:37:19 »
im changing mine
advanced
Advanced enough to start trawling through upwards of 300 source files trying to figure out how it all works ??

I think we need a category between beginner and advanced :) Beginner to advanced in three months just doesn't seem right to me.
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hailstone

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Re: Coders HERE!!
« Reply #59 on: 20 June 2009, 05:04:52 »
Indeed. Here's an interesting article. http://www.norvig.com/21-days.html

I might be classified as a knowledgeable novice.
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deathrun

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Re: Coders HERE!!
« Reply #60 on: 20 June 2009, 17:24:25 »
I'm looking at the surce now

silnarm

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Re: Coders HERE!!
« Reply #61 on: 21 June 2009, 00:42:15 »
Indeed. Here's an interesting article. http://www.norvig.com/21-days.html
Top link, that was a great read!
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gruese

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Re: Coders HERE!!
« Reply #62 on: 21 June 2009, 09:02:16 »

vus

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Re: Coders HERE!!
« Reply #63 on: 16 July 2009, 06:36:51 »
I am alternating between noob and advanced. But mostly closer to noob.
I want to help but dunno what you need. more image formats, multiplayer(master server, stats, server browser), dedicated server?
« Last Edit: 16 July 2009, 06:55:48 by vus »

hailstone

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Re: Coders HERE!!
« Reply #64 on: 16 July 2009, 15:20:51 »
Merging the multiplayer from Glest 3.2.2 might be a possibility but that's a volatile area at the moment with lots of changes being made to different places. Anything small will be appreciated. Take a look around the forums and see what people are wanting or do testing to find/fix bugs. Omega (and others) are wanting timer functions for scenarios (see https://forum.megaglest.org/index.php?topic=4420.msg27248#msg27248).
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vus

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Re: Coders HERE!!
« Reply #65 on: 17 July 2009, 17:06:34 »
ok then I will come back when you finish porting
for now I will keep probing glest :D

iqiews

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Re: Coders HERE!!
« Reply #66 on: 30 September 2009, 07:30:47 »
woi barudak ai lamun kode jang ngesave teh dina game glest kumaha kode na?,,manya game sa alus-alus eweh save / load na,,
ah teu gaul anjis,.,.

ImUmPh

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Re: Coders HERE!!
« Reply #67 on: 30 September 2009, 08:59:05 »

imumph newbie beginner and  for c++

 ;D ;D

Scenariole

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Re: Coders HERE!!
« Reply #68 on: 29 October 2009, 04:44:07 »
uber noob

I know know:

if
else

lol and //

Omega

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Re: Coders HERE!!
« Reply #69 on: 2 November 2009, 04:21:27 »
I'm changing mine. Here's a more recent profile:

C++: Novice (Classes, OOP, Templates, STD, Namespaces, Data Management, Arrays, Variables, Types, and More, but still haven't properly progressed to the Windows API (learning, but its a big leap).

HTML: Pro (all tags, attributes, HTML 4 + some 5, WC3 standards, XHTML capable)

CSS: Advanced (only thing keeping me from being a pro there is the fact that I can't do all these IE hacks... And don't want to!)

Javascript: Intermediate (Basic and Intermediate functions, but haven't bothered with Ajax yet and no knowledge of IE hacks)

PHP: Intermediate (Classes, OOP, Templates, Namespaces, most PHP 5 built in functions, though little experience with many extensions, especially ones that aren't core extensions)

Lua:  Intermediate (Everything one could need for glest Lua, but little of the deeper elements, etc; Would learn, but don't see the point)
Edit the MegaGlest wiki: http://docs.megaglest.org/

My personal projects: http://github.com/KatrinaHoffert

Loronal

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Re: Coders HERE!!
« Reply #70 on: 4 November 2009, 20:31:41 »
Pheonix Udder Noob but a quick learner and good at editing any script after looking at how it works

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Re: Coders HERE!!
« Reply #71 on: 4 November 2009, 20:38:53 »
I've looked at the source code, I changed a few things in it before......................
Basically, I'm an uber newbie, my Dad though.......I don't know he said it wouldn't be very hard to learn C++, maybe when he's retired he'll help the GAE team some..........
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silnarm

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Re: Coders HERE!!
« Reply #72 on: 4 November 2009, 21:20:34 »
... it wouldn't be very hard to learn C++ ...

C++ is just another language, albeit one that doesn't protect you much.  The real problem is that to actually do anything at all useful with it, you need to know how to program.  That takes time and practice, knowing about access modifiers and other C++ things really doesn't mean anything, algorithms and data structures are what all you 'noobs' need to be concentrating on, these are the things that make a programmer, specific languages are not so relevant.

For that reason, for all you 'noobs' my advice is, stop trying to learn C++! Learn to program in a friendlier language, concentrate on concepts, not the specifics of a language.  I'm not saying you can't learn to program in C++ from the get-go, but you are shooting yourself in the foot.  You will learn more and learn it much quicker using a 'friendly' modern language (as long as it supports Object Orientation!).
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Omega

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Re: Coders HERE!!
« Reply #73 on: 9 November 2009, 15:57:32 »
PHP is my recommendation. Also, cut the internet courses and buy a book or get a human to teach you! I have a few books and that's how I learn. Much better, even if old.
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emscape

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Re: Coders HERE!!
« Reply #74 on: 11 November 2009, 18:41:40 »
emscape - total noob