Okay, so i've got the import/export script for blender, but it's pretty much useless to me, as I'm having trouble getting it to work. Seeig as how I have no idea what I'm doing wrong, could someone just give me a step-by-step, idiot proof and short description on how I can load an existing model from glest into blender, then get it to be a 3dg model again? I'd also like to know If it is alright to release a modified and reskinned glest model to the glest community (for free, obviously) without some kind license, because i don't know (excuse my language) jack about licenses. Also, could I get a simple description on how to animate my model once I have it the way i want? Please don't give me any links, reading those huge guides give me a headache. even video tutorials annoy me.
If anyone ever answers any of these requests, thanks a TON in advance.