From the Archmage:
<radius value="5"/>
<damage-all value="true"/>
<particle value="true" path="fire_splash.xml"/>
Fire splash:
<?xml version="1.0" standalone="yes"?>
<particle-system type="ice_nova_splash">
<texture value="true" path="images/archmage_particle.bmp" luminance="true"/>
<model value="false"/>
<primitive value="quad"/>
<offset x="0" y="0" z="0"/>
<color red="1.0" green="0.5" blue="0.0" alpha="0.8" />
<color-no-energy red="1.0" green="1.0" blue="0.0" alpha="0.0" />
<size value="2" />
<size-no-energy value="3" />
<speed value="5.0" />
<gravity value="0"/>
<emission-rate value="50" />
<energy-max value="30" />
<energy-var value="2" />
<emission-rate-fade value="10"/>
<vertical-spread a="1.0" b="0.5"/>
<horizontal-spread a="0.6" b="0"/>
</particle-system>