Well, well, well... GAE 0.3 is now out, and it's time to get crackin'! I understand that 0.3 has some bugs, and that those will be mostly worked out in 0.3.1 (or 0.3a, depending on how the GAE Team chooses to name the version). Either way, I anticipate the next version to be mostly focused on bug fixes and the content should be the same, thus, I'll get started on updating Military to 0.3x.
Firstly, transportation units. I'd like one water and one land transporation units, and I'm open to suggestions. Images are also handy, as trying to make something from mental pictures is inferior to basing something (however loosely) off an existing object.
Secondly, scenario ideas. There's some new commands and of course, I'll update the EoM series to use the new camera and dialogue stuff. Basically, any cool ideas for scenarios (all military scenarios are scripted with lua), not just ones using the new commands either (though I really wanna try the new commands!).
Finally, any other things handy from 0.3 that Military can take advantage of? Of course, I'll try to get more music (I have a lot of CC-BY-SA licensed music files I can use, though I'm open to cool suggestions that work well with military). One can expect at least 5 tracks of music, which, while heavy on the filesize, will definately spice the game up!
Anything else?