that was my post you squished but it doesn't matter
So sorry about that, mate. I should pay more attention. The similar avatars and post below confused me. Well, still readable at least.
The snipers nest could work though, if it was just a clump of trees from which someone would shoot but they would stay invisible, sort of like the archer in the defense tower for tech.
What if the nest looked like an in-tree hunting outpost? Of course, we'd have to take out the trees, as sprouting trees is a bit much, but throw in some hunter style camouflage over this platform so we can't see our snipers and we might be on to something. Take a look at
this feature request of mine related to this.
BTW there could be quite a huge difference between the mortar and the howitzer, the howitzer would have bigger range, bigger explosive power and bigger attack, not to mention being better against armor, though not a dedicated AT weapon. The mortar could be slightly mobile, cheaper, and have a far greater rate of fire.
The main issue was that even though there is differences, on the long run, they both ended up being very, very similar. By the way, the M777 Howitzer will have two attacks based on different shells available. One is a SMart 155 shell which will scatter multiple shells down (this will be a tad dependent on multiple projectiles making it into GAE soon, but seeing that Will released a patch for MG, and how similar the particle code is for the two engines, I am hopeful that we'll see it appear in GAE). The other attack is a more simple M712 Copperhead projectile.
Another idea for a defense would be a pillbox, it could solve your, hmg nests are hard to make pretty when they turn troubles, in which you're right, and at the same time would provide a place for infantry to hide and possibly shoot from, sort of like the bunkers in C&C Generals
Oh, yes. I actually had thought about pillbox's before, but the image that was stuck in my mind only had "gun slots" (for the lack of a better term) at the front. A larger, round pillbox with "gun slots" all around might be a nice idea. And the concept of allowing units to garrison in them (aka:
load), while allowing them to fire out of it, is a nice idea.
now, i still think that the defenses should have an upgrade tree like the one that i had suggested...it'd make gameplay interesting...
I definitely agree, but the problem is, what do they upgrade to? The pillbox might be able to upgrade to a stronger fortified pillbox able to hold more men, perhaps, but what else really? The SMart projectiles on the M777 Howitzer will need an upgrade to use.