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Voting closed: 12 November 2008, 07:49:07

Author Topic: Ardhon Rethunk!!!  (Read 16739 times)

gameboy

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Ardhon Rethunk!!!
« on: 27 September 2008, 05:25:48 »
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[url=http://ww.endor.0catch.com]ww.endor.0catch.com[/url]All my posts are gone :(
Anyway i got backups, i just finished the icons, here they are:
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[attachment=2:2dljgtsj]Men-Icon.jpg[/attachment:2dljgtsj][attachment=1:2dljgtsj]Elvish Icon.jpg[/attachment:2dljgtsj][attachment=0:2dljgtsj]morgul ico.jpg[/attachment:2dljgtsj]
« Last Edit: 16 April 2016, 08:27:17 by filux »

gameboy

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Re: Ardhon
« Reply #1 on: 27 September 2008, 05:49:39 »
I'm having a hard time with the Dwaves, i can't choose between them.
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[attachment=1:3azdeytz]Dwarf Icon1.jpg[/attachment:3azdeytz]
[attachment=0:3azdeytz]Dwarvish Icon.jpg[/attachment:3azdeytz]
« Last Edit: 16 April 2016, 08:27:33 by filux »

Ayrin Greenflag

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Re: Ardhon
« Reply #2 on: 1 October 2008, 09:09:36 »
...let's post your nice models again then ;)

gameboy

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Re: Ardhon
« Reply #3 on: 1 October 2008, 12:54:39 »
Ok, here is the Reaver (horse archer) the textures a little crappy but i mean to finish it after the animation.
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[attachment=0:3q5lde0k]reaver.JPG[/attachment:3q5lde0k]
« Last Edit: 16 April 2016, 08:27:49 by filux »

modman

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Re: Ardhon
« Reply #4 on: 6 October 2008, 01:12:51 »
Could you tell us what the different factions are going to be again for this tech tree?  I remember the undeads and the orcs but could you say the others?

verarticus

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Re: Ardhon
« Reply #5 on: 6 October 2008, 01:28:45 »
I think they were elf and dwarf unless that was a different one...

modman

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Re: Ardhon
« Reply #6 on: 6 October 2008, 01:31:31 »
Do you think you would mind if I made a tech tree for the Orcs faction?  If you don't like it you could change it or get rid of it, but if you use it, I think it wouldn't be unreasonable to ask for some credit.  Hopefully you'll like my ideas.

gameboy

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Re: Ardhon
« Reply #7 on: 6 October 2008, 02:27:36 »
there's going to be an Elf, Dwarf, Men and Morgul. I got all the tech trees but i could do with some help with the morgul faction(orcs) its maily based on lord of the rings, I'll post the tech trees in some days, they are somewhere on my HDD.

John.d.h

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Re: Ardhon
« Reply #8 on: 6 October 2008, 03:04:32 »
Maybe I just have the mind of a middle-schooler, but I can't see the name of this thread without automatically thinking about how it's an anagram for "hard on".

gameboy

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Re: Ardhon
« Reply #9 on: 6 October 2008, 05:01:35 »
Quote from: johndh
Maybe I just have the mind of a middle-schooler, but I can't see the name of this thread without automatically thinking about how it's an anagram for "hard on".

dude, i'm 14 and maybe where you live i would be in middle-school, but in reality Ardhon means world in Sindarin the language of the elves devised by J.R.R. Tolkien the author who wrote Lord of the Rings, Ardhon is just a working name I'm planning of changing it before it releases.
BTW for the elven tech tree, look at Elf Faction in General discussions
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[url=http://www.glest.org/glest_board/viewtopic.php?f=3&t=3631]http://www.glest.org/glest_board/viewtopic.php?f=3&t=3631[/url]. i also had the Dwarf tech tree out but it got erased after the crash.
« Last Edit: 16 April 2016, 08:28:14 by filux »

gameboy

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Re: Ardhon
« Reply #10 on: 6 October 2008, 05:08:18 »
modman can you make some of those nice tech tree images for my tech tree, i already gave the link to the elf faction, when you finnish that i'll give you the dwarf and so on ( I'm a bit lazy :-[ ).
EDIT: Do not pay any attention to the upgrades and units, I've only updated the first post of the tech tree, the elf minstrel can summon a few few units i have not yet thought about them so if any of you guys could think of something, please share.

gameboy

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Re: Ardhon
« Reply #11 on: 6 October 2008, 05:33:17 »
Models, yay.
The Dwarf Baruk.
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[attachment=2:2kkerqw1]baruk.JPG[/attachment:2kkerqw1]The Elven Wood Hall.
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[attachment=1:2kkerqw1]wood hall.JPG[/attachment:2kkerqw1]And my Favorite the Elven Forge.
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[attachment=0:2kkerqw1]forge.JPG[/attachment:2kkerqw1]Fun Fact: I spent six months researching Tolkien books for ideas and concepts for my mod, and spent three months just learning blender.
« Last Edit: 16 April 2016, 08:28:36 by filux »

verarticus

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Re: Ardhon
« Reply #12 on: 6 October 2008, 05:44:08 »
Quote from: gameboy
Quote from: johndh
Maybe I just have the mind of a middle-schooler, but I can't see the name of this thread without automatically thinking about how it's an anagram for "hard on".

dude, i'm 14 and maybe where you live i would be in middle-school, but in reality Ardhon means world in Sindarin the language of the elves devised by J.R.R. Tolkien the author who wrote Lord of the Rings, Ardhon is just a working name I'm planning of changing it before it releases.
BTW for the elven tech tree, look at Elf Faction in General discussions
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[url=http://www.glest.org/glest_board/viewtopic.php?f=3&t=3631]http://www.glest.org/glest_board/viewtopic.php?f=3&t=3631[/url]. i also had the Dwarf tech tree out but it got erased after the crash.

he meant looking at it its spelled A R D H O N put the h to the end and walla  H A R D O N. and btw not everyone knows Sindarin...expetially since its an "elvin" language.
« Last Edit: 16 April 2016, 08:28:57 by filux »

gameboy

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Re: Ardhon
« Reply #13 on: 6 October 2008, 05:51:28 »
yeah i knew what he meant.
EDIT: How are the models though.

verarticus

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Re: Ardhon
« Reply #14 on: 6 October 2008, 07:18:53 »
I like em

John.d.h

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Re: Ardhon
« Reply #15 on: 6 October 2008, 08:07:50 »
I know it's just the shape of his thigh, but the dwarf looks kind of like he has an extra joint in his leg.  Good texturing, though.

gameboy

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Re: Ardhon
« Reply #16 on: 6 October 2008, 17:19:05 »
thanks for the feedback, guys.
BTW i didn't do the texturing i got it free from some guy called nertea from the Third Age website a site for modders for LOTR battle for middle-earth

modman

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Re: Ardhon
« Reply #17 on: 7 October 2008, 00:41:10 »
This tech tree looks a whole lot like something iu found when I was looking at pictures of dwarves: 
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[url=http://www.mightyarmiesonline.com/]http://www.mightyarmiesonline.com/[/url].  If it isn't, do you think they would mind if we borrowed some of their ideas for factions there for a freeware game?  At the site they have Orcs, Barbarians, Wild Elves, Dwarves and Undeads.  I think they could be made to balence each other in a tech tree.  Am I wrong?
« Last Edit: 16 April 2016, 08:29:20 by filux »

gameboy

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Re: Ardhon
« Reply #18 on: 7 October 2008, 02:28:56 »
What? My mod is nothing like that, that thing crappy man, for one thing i've already done the tech trees and for another my ideas of dwarves, elves, orc(i don't even have orcs, orcs are just units in the Morgul faction) and barbarians are totally different, i'm sorry if i sounded ofensive, but these ideas don't fit my tech tree, i mean i don't have the elves have any magic stuff or anything.
BTW if you have any ideas for my Morgul faction i'll be happy if you share them.

John.d.h

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Re: Ardhon
« Reply #19 on: 7 October 2008, 02:48:33 »
Quote from: "gameboy"
BTW if you have any ideas for my Morgul faction i'll be happy if you share them.
I think warg (worg?) riders almost go without saying.

gameboy

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Re: Ardhon
« Reply #20 on: 7 October 2008, 03:06:44 »
Quote from: "johndh"
I think warg (worg?) riders almost go without saying.
yeah, it does. wait till you see my tech tree for the morgul faction its almost done but i'm having some trouble with the upgrades it currently has 2, while all the other factions have above 25.

modman

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Re: Ardhon
« Reply #21 on: 8 October 2008, 00:37:46 »
The models look pretty good--so good that they want to make me want to learn how to make models.  Now that I've posted some images (six to be exact) could you make some models for Dark Magic?  Please?

gameboy

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Re: Ardhon
« Reply #22 on: 8 October 2008, 04:20:54 »
yeah, sure but i want to know how to do the earth serpent, 'cause he's like coming out of the ground.
EDIT: i don't like the witch, it looks to childish, you know with a broom stick and all that, doesn't  go with the whole Dark Magic thing.

gameboy

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Re: Ardhon
« Reply #23 on: 8 October 2008, 11:47:52 »
Factions are uploaded, but i did not post them here 'cause their big, so here's the url
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[url=http://glest.org/glest_board/viewtopic.php?f=4&t=3848]http://glest.org/glest_board/viewtopic.php?f=4&t=3848[/url], right noe i only posted the morgul faction.
« Last Edit: 16 April 2016, 08:29:40 by filux »

modman

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Re: Ardhon
« Reply #24 on: 9 October 2008, 00:05:49 »
The earth serpent kind of sways back and forth when it's not doing anything and when it attacks, it throws its whole body backwords and just thrusts its head forward.  When it dies, it goes completely erect for a moment and then just goes limp.

About the flying witch thing:
I've been working on this mod for six months going through, what I would consider to be, rigorous testing of the faction.  I'm obviously biased to changes for this reason.  But if you can come up with something better, I'll definately consider it.  And if the sudgestion is truely better, then I'll put it in; otherwise it'll still be a flying witch.