Overall they looked pretty good, but some weren't so great.....
Good stuff: Everything that isn't bad.
Bad stuff:
-Cairn:
--MODEL: The branches on those tree things stick out only 'side-ways', they need to stick out more 'frontish-backish', get it? That rope that hangs on the rock doesn't look very realistic because......I don't know really how to explain.......but it's looks way too low-polygon, get it? There isn't enough detail on the pot in front of the rock, it's not circular enough...
--ANIMATIONS: The destruction animation looks absolutely terrible(no offense), please, don't make me explain why... Ok, the summoning animation looks too strange, especially the cloth's movement, the cloth flops and then slams against the rock.
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-Dun:
--ANIMATIONS: The idle animation looks good but strange, because the flag flaps beautifully, and then wham it hits an invisible wall.
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-Garrison:
--ANIMATIONS: The dying is rediculous, you agree right?
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-Orchard:
--MODEL: On the two sides where there isn't a wall of green stuff blocking the way you should put some stuff there it would make the model about 10 times better, also maybe add some more polygons to the team color things...
--ANIMATIONS: The idle animation looks bad because the team color things all move at the same time and do an unrealistic flapping motion. The destruction animation is pretty bad....please once again don't make me explain why...
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As already stated, the rest of the stuff is either good, great, or AWESOME!!!
Can I see some Humans and your humanoid animations?