General comments:
Walking - Looks like a statue with live legs. Solution: Move the arms and use those upper back bones.
- Legs don't have fluid motion(Kinda get caught on something when they go back...). Solution: Fix it.
- Legs look like they are sliding(you already said this I think) Solution: Imagine it, act it out and watch how your legs move.
Attacking - Need more speed difference. Solution:.........Uh.....try looking at what I posted on the Dying comments.
- Feet could move a bit better. Solution: Fix it.
Dying - No speed differences. Solution: Imagine what it would look like, and/or try acting it out, and don't get hurt obviously, then kinda incorporate some speed differences(I'm kinda hoping you know how to create speed differences, I'm also kinda hoping you can understand my demented explaination....
).
UNIT SPECIFIC COMMENTS:
Gallowglass:
No comments not already covered by the general comments... Savage:
No comments not already covered by the general comments... Squire:
Walk animation - Leg kinda gets cut a bit on the shield.