Hi, first let me tell you it was a pain in my a** to register to this forum
(always invalid nickname "Pompei2"), but ok.
Now, what I want to tell you is that on the svn source, you forgot to remove the "std::string" argument to PlatformExceptionHandler::handle in the file "shared_lib/include/platform/sdl/platform_util.h", so it is impossible to compile it on linux. Removing it lets the game compile without any problems, nice.
Also, the game won't start because of the faulty default entry in glest.ini: "Lang=english.lng" that should be "Lang=english". Changing this starts the game.
Hope you fix it soon, as these are only little problems.