Author Topic: errors on linux svn code.  (Read 1610 times)

pompei

  • Guest
errors on linux svn code.
« on: 28 September 2008, 13:22:54 »
Hi, first let me tell you it was a pain in my a** to register to this forum :( (always invalid nickname "Pompei2"), but ok.

Now, what I want to tell you is that on the svn source, you forgot to remove the "std::string" argument to PlatformExceptionHandler::handle in the file "shared_lib/include/platform/sdl/platform_util.h", so it is impossible to compile it on linux. Removing it lets the game compile without any problems, nice.

Also, the game won't start because of the faulty default entry in glest.ini: "Lang=english.lng" that should be "Lang=english". Changing this starts the game.

Hope you fix it soon, as these are only little problems.

asmodeus

  • Guest
Re: errors on linux svn code.
« Reply #1 on: 28 September 2008, 21:59:56 »
At least you didn't have to re-register :)

 

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