hi,
i'm working on a roleplaying-game engine, a much like glest.
i use c++ / opengl / linux platform
i could use first, let's say a guy with a sword, that can walk and swing his sword.
and maybe another model to be used as enemy.
there is nothing special yet to see,
i have created so far a camera-system, 3d model importer, and some other things.
if i could get some models, so i can add movement system, so that the model would walk where i click at and so-on..
then i'd move on to making a mapeditor.
i can make my 3d objects, but i find it difficult to make adequate humanoids.