Author Topic: War for Kallen  (Read 17130 times)

Ayrin Greenflag

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Re: War for Kallen
« Reply #25 on: 1 December 2008, 15:31:05 »
the project is active, but i have to make the web pages, the directory contain only images and files but will be my duty put online pages with project details i promise...
@gameboy i will send the wolf this night when my job leave me free :)
@modman well there is also an english version (automatical setted if no language chosen) still in development

Omega

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Re: War for Kallen
« Reply #26 on: 1 December 2008, 22:48:48 »
I'm pretty sure it's german. That's even what google said it translated from.

And I think I missed the conversation about languages, but if it concerns the faction, it should be english. Most people on this board can read some (if not, all) english that would be used.
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modman

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Re: War for Kallen
« Reply #27 on: 1 December 2008, 23:21:22 »
Well that's wierd.  It translated fine from Italian to English.

Maybe we're not talking about the same thing.  I and speaking of this. (www.lostinn.com/ayrin/humans.htm)

mictes

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Re: War for Kallen
« Reply #28 on: 2 December 2008, 10:07:49 »
Yes, I thing Omega is pointing to this site: http://3dtowns.at/
It's an austrian website, I'm speaking German but there is definetily nothing about the project.

Maybee we are speaking about different Projects ?

Ayrin Greenflag

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Re: War for Kallen
« Reply #29 on: 2 December 2008, 11:01:17 »
oh i got it :) lol
well 3dtowns.at project is inactive i think coz Ka (the designer) helped me with Workd of Kallen (the mmorpg www.lostinn.com/kallen ) but later his work improved so he had not more time
instead the http://www.lostinn.com/ayrin/humans.php (note all the site was converted in php also the old htm pages are still online) is active and under slow development (if someone want help improving the dragon's cave is welcome)
trying to create a group using php but seems i have to use google groups

Omega

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Re: War for Kallen
« Reply #30 on: 4 December 2008, 15:38:16 »
OT: Ah, I guess I was kinda hoping that the Gods Dawn thing wasn't dead. But I'm still not sure where the models are from... Is Ka helping you with the model making or something?
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modman

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Re: War for Kallen
« Reply #31 on: 5 December 2008, 00:53:42 »
No, Gameboy is helping Aryin Greenflag, and Aryin is already a pretty good modeler himself.

gameboy

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Re: War for Kallen
« Reply #32 on: 6 December 2008, 11:43:09 »
ayrin, what animations do you want, how does the wolf attack? does it run or walk? i currently working on the idle animation.

Ayrin Greenflag

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Re: War for Kallen
« Reply #33 on: 7 December 2008, 19:38:47 »
Ka sent helped me with World of Kallen mmorpg project at the start, u can try contact him at nathan inc
thx modman u are too kind
Gameboy i walking or running (it's teh same) then attack and dying coz wolves can be called from cleric of nature as summoned creatures

modman

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Re: War for Kallen
« Reply #34 on: 9 December 2008, 22:33:46 »
Wow Ka is a great modeler!  do you think he would help me with my faction?  If so, how do I contact him?

Ayrin Greenflag

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Re: War for Kallen
« Reply #35 on: 10 December 2008, 10:57:49 »
well really i think he is busy with his professional 3d work but u can visit his company site   www.ninc.at   don't know exactly how to contact him

Ayrin Greenflag

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Re: War for Kallen
« Reply #36 on: 18 December 2008, 17:45:55 »
started to build some page on www.lostinn.com/glest/ but time is so few .... more added during christmass days...i hope

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Re: War for Kallen
« Reply #37 on: 21 December 2008, 04:40:08 »
About when do you think you'll release a beta?

Ayrin Greenflag

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Re: War for Kallen
« Reply #38 on: 4 January 2009, 15:19:01 »
Hello again, i think a beta will be ready for easter i have to work on xml files of units in the wait say hello to the orc worker

Ayrin Greenflag

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Undeads
« Reply #39 on: 4 January 2009, 19:49:43 »
I see undeads factions are a lot...needs a cemetery?

Ayrin Greenflag

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Re: War for Kallen
« Reply #40 on: 6 January 2009, 11:23:31 »

Ayrin Greenflag

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Re: War for Kallen
« Reply #41 on: 6 January 2009, 22:41:41 »
Here is another orc unit

John.d.h

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Re: War for Kallen
« Reply #42 on: 7 January 2009, 22:21:58 »
Good one.  Is his sword really small or does it just look that way because it's at an angle?

Ayrin Greenflag

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Re: War for Kallen
« Reply #43 on: 7 January 2009, 23:09:05 »
Is the angle of renderning :)

@kukac@

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Re: War for Kallen
« Reply #44 on: 8 January 2009, 19:56:41 »
Mostly swords aren't longer than 1 metres. It would be difficult to use. Not every orc has claymores and zweiha(ä?)nders, which are quite long blades.

gameboy

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Re: War for Kallen
« Reply #45 on: 8 January 2009, 21:09:11 »
i like the model, but it doesn't look like an orc, in fact it looks like a viking (apart from the green skin), change the helmet make it look like it was done in haste, make it look ugly.

[Really? So models can't wear anything their creators want, because it looks similar like something else IRL? - @kukac@]

Ayrin Greenflag

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Re: War for Kallen
« Reply #46 on: 8 January 2009, 23:23:57 »
well sword is no long as claymore...well i will post the model tomorrow so u can see it
more ugly? mmm maybe u are right when i send the model u could take a look to texture and give me some clue
here is a beta of human archery guild

modman

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Re: War for Kallen
« Reply #47 on: 9 January 2009, 03:52:49 »
How about a beta?  I really love the ideas! :D

Ayrin Greenflag

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Re: War for Kallen
« Reply #48 on: 12 January 2009, 15:40:27 »
ok...then i will work around it :) adding factions on the road... stay tuned

modman

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Re: War for Kallen
« Reply #49 on: 13 January 2009, 03:09:54 »
Oh I love this faction; you do so much work with vertually no help!
I wish I could model...I'll learn some day.

 

anything