GRAHHHHHHHH!
DO NOT USE IE! DO NOT USE IE! DO NOT - *collapses from a virus, obviously caused by an IE security error*.
Well, the real reason I do not allow IE on the site is because some of the most important pages CANNOT DISPLAY on IE properly. You see, I find it better to get an appropriant browser that will display the site 100% GUARANTEED without SECURITY RISKS, BUGS, DISPLAY ERRORS, CRASHES, and NON-FUNCTIONAL PAGES. Having a page claim to do something and end up not doing it because you came with IE would really suck.
If anyone goes running away because of this, who cares? I just (possibly) saved them from a very nasty security risk. Of course, this beats the alternative I considered, which was to plant a virus on the page, and if the person has IE, then hack their computer and delete IE's executable, but I decided that was a bit dangerous, and possibly illegal. Of course, still a possibility for the future *a glint rises in Omega's eye, and you think for a moment you saw a flash of red, but as you look back, everything appears normal*.
Besides, that only affects if they enter
glest.110mb.com from the starting link. The main page is actually
glest.110mb.com/main.php, which is redirected to from the
glest.110mb.com/index.php page. In short, every page will give you a proper link, unless you visit through the main page. Of course, that means that the IE users that come from a direct link are in for an unwarned scare... Which is why I have alert boxes and cookies to help there. I got nothing against IE users. Inside every IE user is a professional
firefox user.
Of course, don't expect me to lose that warning for as long as it fails to display incorrectly on IE. You never know, maybe microsoft will smarten up someday and get better.
Of course, I may change it to a lighter warning, but that would ruin my fun.
NEWS:
Version 4 of the GG is coming out soon!
Features:
-Archives, a news directory with articles for everything, such as blender tutorials, modeling tips, XML features explained, indepth articles, and eventually, user submitted content.
-Ads on specific pages, in hopes of generating enough profit to upgrade to get some new features, including PHP mail function use
-GAE section, with XMLs, tips, features, etc
-Updated MDC
-fixed errors in XML pages
-add how color-no-energy and size-no-energy work. I finally figured it out!
-updated military page (short)
-DTDs for all XMLs except the unit XML (see below for why) available
-Hopefully a schema for the unit XML, but have to check features
WHY THERE'S NO DTD FOR THE UNIT.XML:
You see, glest's XML was, to put bluntly, poorly planned. It is completely unnacceptable to have the same element (ie:type) appear in multiple tags if it is not the same one (ie: skills, commands). While some such as type are fine, others are just not. I need a way to define only the elements that are children to certain elements, so I will check if XML schemas allow this. I am completed DTD's for all other formats. Testing has proven them functional, and they are GAE compatible! Tested with various XMLs, including my own and ones from Magitech and FPM.