Author Topic: Unit Ownership  (Read 2127 times)

shadowstabbing

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Unit Ownership
« on: 19 October 2008, 17:50:49 »
Is there a way whether in regular or GAE to allow a unit to be captured by the enemy?
Example, Player 1 attacks Player 2 unit and Player 2's unit now becomes Player 1's.

wciow

  • Behemoth
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Re: Unit Ownership
« Reply #1 on: 19 October 2008, 18:10:53 »
No.
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shadowstabbing

  • Guest
Re: Unit Ownership
« Reply #2 on: 19 October 2008, 18:16:21 »
Damn.

mictes

  • Guest
Re: Unit Ownership
« Reply #3 on: 19 October 2008, 18:52:27 »
(I'm not sure)
Is that not in GAE ? The "stolen"-Attribut ???

ZaggyDad

  • Guest
Re: Unit Ownership
« Reply #4 on: 20 October 2008, 01:59:29 »
Nope, not that I know of.

mictes

  • Guest
Re: Unit Ownership
« Reply #5 on: 20 October 2008, 09:54:08 »
As I said: I'm not sure.
I read anything about the "stolen-attribut" in the lang-files of Glest-Advanced Engine...

 

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