I tested it now. It has some potential, but it still has bad problems!
- The green faction has a very strange startup place please change this! ( most of the stones are unreachable same with gold )
- Lots of trees are deep in the water and not reachable for harvesting
- not enough place for buildings inside the big stones.( cpu has problem with it after a while )
+ cpu players find their ways.
+ nice big stones around the bases.
Some more hints:
1. When posting here you can also attach a file to your post ( when writing see below there is a label "upload attachment" ). Maps are small and can be uploaded here without getting into trouble.
2. in glest.ini is a switch
FogOfWar=1
set this to 0 when testing a new map. By this you can see the whole map. this is good to find and see problems.
glest.ini is in the glest installation directory and can be edited using an editor.
Please improve this map and it will be something interisting to play!