Author Topic: New Map: Overgrown City  (Read 4299 times)

mapmaker

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New Map: Overgrown City
« on: 25 October 2008, 04:48:12 »
Ok. This is another map made by me. If you hated Skull Island due to its problems (idk why) this is the map you'll love. 128x128 size as usual. Like 200 Gold and Iron Rocks scattered in it, you'll never run out of gold and will have a good time :(. It had some glitches and the set out of how I made it was crap. If anyone can fix it, your welcome too :D

ZaggyDad

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Re: New Map: Overgrown City
« Reply #1 on: 26 October 2008, 01:53:14 »
Iron? :|

mapmaker

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Re: New Map: Overgrown City
« Reply #2 on: 26 October 2008, 02:42:09 »
Steel, Iron, Grey Stone same things! I call it iron..

[And the others won't know what are you talking about  :O , I can call the cat dog too - @kukac@]

titi

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Re: New Map: Overgrown City
« Reply #3 on: 27 October 2008, 19:27:20 »
I tested it now. It has some potential, but it still has bad problems!

- The green faction has a very strange startup place please change this! ( most of the stones are unreachable same with gold )
- Lots of trees are deep in the water and not reachable for harvesting
- not enough place for buildings inside the big stones.( cpu has problem with it after a while )


+ cpu players find their ways.
+ nice big stones around the bases.


Some more hints:
1. When posting here you can also attach a file to your post ( when writing see below there is a label "upload attachment" ). Maps are small and can be uploaded here without getting into trouble.
2. in glest.ini is a switch
FogOfWar=1
set this to 0 when testing a new map. By this you can see the whole map. this is good to find and see problems.
glest.ini is in the glest installation directory and can be edited using an editor.


Please improve this map and it will be something interisting to play!
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

mapmaker

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Re: New Map: Overgrown City
« Reply #4 on: 30 October 2008, 05:31:09 »
God lol! Im not a pro at making maps but I did play this one. I guess I hafta replace it... And i played with mage and its a good challenge. Ill make a new map but they will just get better and better

titi

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Re: New Map: Overgrown City
« Reply #5 on: 31 October 2008, 01:00:24 »
I improved your map "Overgrown City". Its fun, playable and tested now! Please tell me if there are still any problems with it.

download it here:
http://www.titusgames.de/glestmaps/Overgrown%20City.gbm

play it like this:

1 human team 1
2 cpu ultra team 2
3 cpu ultra team 3
4 cpu ultra team 4

thats funny( but sometimes a bit hard! )!
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

 

anything