Hi im new to the glest engine and before i start on making my game i have a few questions.
Im not looking for tutorials or how to impliment these at the moment i just want to know if they are possible with this engine.
1. can i make units change stats/models depending on its health?
i.e if i have a zombie unit and his health reaches less than 50% the model changes to a zombie with no legs and his movement speed is halved.
2. can i make bonuses for large groups of units?
i.e if there is a group of 10 units in a given area there defence is increased
3. can i use multiple textures on the same unit type in game.
i.e you spawn 2 zombie and while the model is the same the textures are different/random
Thanks in advance guys
Damien
[All of the answers are no (currently) - @kukac@]