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Cryatalys: Catapult
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Topic: Cryatalys: Catapult (Read 1651 times)
Idanwin
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Cryatalys: Catapult
«
on:
3 November 2008, 19:40:07 »
A Cryatalys (Cryats Krytalys) Catapult.
http://http://www.youtube.com/watch?v=1MOADgbckUk
I've got some trouble with using glexemel (linux), could someone please help me.
What should I do with glexemel?
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titi
MegaGlest Team
Airship
Posts: 4,239
Re: Cryatalys: Catapult
«
Reply #1 on:
3 November 2008, 22:05:41 »
do this:
https://docs.megaglest.org/Converter
than you should have a program called "xml2g" ( xml to glest )
- copy the files xml2g g3d.dtd yourmodel.xml into the same directory.
- use a console to change to this directory
- execute "xml2g yourmodel.xml yourmodel.g3d"
- you should receive a file called yourmodel.g3d, a model in glest format!
«
Last Edit: 18 June 2016, 19:33:09 by filux
»
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titi
MegaGlest Team
Airship
Posts: 4,239
Re: Cryatalys: Catapult
«
Reply #2 on:
3 November 2008, 22:11:28 »
UPDATE: Have a look at this:
viewtopic.php?f=4&t=3916
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Idanwin
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Re: Cryatalys: Catapult
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Reply #3 on:
4 November 2008, 03:44:44 »
I finally converted the .xml to a .g3d but the textures are missing + I had to turn it 180° on the Z axis, 90° on the X and place it in the middle again...
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titi
MegaGlest Team
Airship
Posts: 4,239
Re: Cryatalys: Catapult
«
Reply #4 on:
4 November 2008, 09:38:36 »
Is this not ok?
x-axis is horizontal
y-axis is vertical
z-axis is depth
press NumPad-7 to see it correctly in blender ( or do View->Top in the menus ).
( Btw: Why do they call it top???? )
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