Hey guys
The sound froze up and there was a very loud buzzing sound, the game sped up to insane speed and after hitting num lock, the num lock became stuck, caps lock wouldn't turn on, the FPS counters inside the game went to 0 and the FPS counter in the main menu was also 0 after hitting escape and ending the game.
Debug info with game paused shortly after it happened:
MouseXY: 410,593
PosObjWord: 128,152
Render FPS: 0
Update FPS: 0
GameCamera post: 118.35, 20.00, 133.85
Time: 7.13
Triangle count: 25796
Vertex count: 28566
Frame count: 29380
Player 0 res: 30 0 3175 1230 1150
Player 1 res: 0 121 55 150 355
$ cat glest.log
Log file
Core data
Tileset: tilesets/forest
TechTree: techs/magitech
Resource type: techs/magitech/resources/energy
Resource type: techs/magitech/resources/food
Resource type: techs/magitech/resources/gold
Resource type: techs/magitech/resources/stone
Resource type: techs/magitech/resources/wood
Faction type: techs/magitech/factions/magic
Unit type: techs/magitech/factions/magic/units/archmage
Unit type: techs/magitech/factions/magic/units/archmage_tower
Unit type: techs/magitech/factions/magic/units/battlemage
Unit type: techs/magitech/factions/magic/units/behemoth
Unit type: techs/magitech/factions/magic/units/daemon
Unit type: techs/magitech/factions/magic/units/dragon
Unit type: techs/magitech/factions/magic/units/drake_rider
Unit type: techs/magitech/factions/magic/units/energy_source
Unit type: techs/magitech/factions/magic/units/ghost_armor
Unit type: techs/magitech/factions/magic/units/golem
Unit type: techs/magitech/factions/magic/units/initiate
Unit type: techs/magitech/factions/magic/units/library
Unit type: techs/magitech/factions/magic/units/mage_tower
Unit type: techs/magitech/factions/magic/units/summoner
Unit type: techs/magitech/factions/magic/units/summoner_guild
Unit type: techs/magitech/factions/magic/units/tower_of_souls
Unit type: techs/magitech/factions/magic/units/wicker_behemoth
Upgrade type: techs/magitech/factions/magic/upgrades/ancient_summoning
Upgrade type: techs/magitech/factions/magic/upgrades/dragon_call
Upgrade type: techs/magitech/factions/magic/upgrades/energy_compression
Upgrade type: techs/magitech/factions/magic/upgrades/energy_sharpening
Upgrade type: techs/magitech/factions/magic/upgrades/hell_gate
Faction type: techs/magitech/factions/tech
Unit type: techs/magitech/factions/tech/units/aerodrome
Unit type: techs/magitech/factions/tech/units/air_ballista
Unit type: techs/magitech/factions/tech/units/airship
Unit type: techs/magitech/factions/tech/units/archer
Unit type: techs/magitech/factions/tech/units/barracks
Unit type: techs/magitech/factions/tech/units/battle_machine
Unit type: techs/magitech/factions/tech/units/blacksmith
Unit type: techs/magitech/factions/tech/units/castle
Unit type: techs/magitech/factions/tech/units/catapult
Unit type: techs/magitech/factions/tech/units/cow
Unit type: techs/magitech/factions/tech/units/defense_tower
Unit type: techs/magitech/factions/tech/units/farm
Unit type: techs/magitech/factions/tech/units/guard
Unit type: techs/magitech/factions/tech/units/horseman
Unit type: techs/magitech/factions/tech/units/ornithopter
Unit type: techs/magitech/factions/tech/units/pig
Unit type: techs/magitech/factions/tech/units/swordman
Unit type: techs/magitech/factions/tech/units/technician
Unit type: techs/magitech/factions/tech/units/technodrome
Unit type: techs/magitech/factions/tech/units/worker
Upgrade type: techs/magitech/factions/tech/upgrades/advanced_architecture
Upgrade type: techs/magitech/factions/tech/upgrades/blade_weapons
Upgrade type: techs/magitech/factions/tech/upgrades/piercing_weapons
Upgrade type: techs/magitech/factions/tech/upgrades/robotics
Upgrade type: techs/magitech/factions/tech/upgrades/shield_level_1
Upgrade type: techs/magitech/factions/tech/upgrades/shield_level_2
Upgrade type: techs/magitech/factions/tech/upgrades/stables
Upgrade type: techs/magitech/factions/tech/upgrades/training_field
Faction types
State cells
Heightmap computations
Compute minimap surface
Generate elements
Creating AI for faction 1
Initializing renderer
Waiting for network
Starting music stream
Launching game
Game
World
Minimap
Tech tree
Tileset
Cells
Thank you