Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Please help making MegaGlest rock-stable by testing the
pre-release snapshots
.
Home
Help
Search
Login
Register
MegaGlest Forum
»
Archives (read only)
»
Vanilla Glest
»
General discussion
»
Sorry to hear about the development halt
Pages: [
1
]
Print
Author
Topic: Sorry to hear about the development halt (Read 5666 times)
StrikerShot21
Guest
Sorry to hear about the development halt
«
on:
22 September 2004, 23:04:37 »
Its a shame you guys are pretty much stopping the project. It was really fun having all of the updates. Well, since this has pretty much stopped development (except bug fixes) I think I will have to move on to 0 A.D. when that gets released.
«
Last Edit: 1 January 1970, 00:00:00 by StrikerShot21
»
Logged
Zerand
Guest
(No subject)
«
Reply #1 on:
23 September 2004, 04:41:31 »
You are right
«
Last Edit: 1 January 1970, 00:00:00 by Zerand
»
Logged
Speedator
Guest
(No subject)
«
Reply #2 on:
23 September 2004, 10:36:07 »
StrikerShot21: Why you want to move? Do you talk about playing or "developing a modification"?
You know that doing graphics for a 2D game is much more difficult?
«
Last Edit: 1 January 1970, 00:00:00 by Speedator
»
Logged
StrikerShot21
Guest
(No subject)
«
Reply #3 on:
23 September 2004, 12:14:24 »
0 A.D. is 3D look at the screenshot section at
http://www.wildfiregames.com/0ad/
The bad thing is that the beta will come out in December 2005
«
Last Edit: 1 January 1970, 00:00:00 by StrikerShot21
»
Logged
martiño
Behemoth
Posts: 1,095
(No subject)
«
Reply #4 on:
23 September 2004, 16:15:14 »
We would support you if you countinue with your mod developement for Glest, however if you want to move I understand you, but I think I would be better that you move to warcraft 3 or something similar since I think that at the current speed of developement 0AD is going to take several centuries to finish
.
«
Last Edit: 1 January 1970, 00:00:00 by martiño
»
Logged
StrikerShot21
Guest
(No subject)
«
Reply #5 on:
23 September 2004, 20:55:18 »
I wouldn't say that. If you look at the development, it looks pretty complete. The main reason I am moving is because you guys have stopped. I remember checking on this game every day but now I have nothing to look forward to. I may stop by every once in a while just to check the forums but overall I'm am really dissapointed.
«
Last Edit: 1 January 1970, 00:00:00 by StrikerShot21
»
Logged
Ayrin Greenflag
Horseman
Posts: 188
Development halt???
«
Reply #6 on:
27 September 2004, 10:46:50 »
I read about a dev halt? Why you stop now? It's a good base for built a great project. I started to follow glest only in the last months but i think it will be one of the most popular game in the web.
If you need help i think someone can give you some.
1) A simple campaign mode can be built connecting maps with an xml file and preselecting the factions.
For resources and start forces u can moving that files into the campaing directory.
I think it's easy to do in that way.
2) The map editor can be modified or implemented with the possibility to assign monsters or npc in a map (like objects) you can try with one warrior so no 3d and 2d graphic is required
Ayrin Greenflag
We trust in you
«
Last Edit: 1 January 1970, 00:00:00 by Ayrin Greenflag
»
Logged
Speedator
Guest
(No subject)
«
Reply #7 on:
27 September 2004, 13:09:06 »
I think everyone, who wants to see the game continuing should help coding or ask some people who would help, if martino allows many people to develop. I would help but only with simple scripts(not enough experience for real game dev) and art.
«
Last Edit: 1 January 1970, 00:00:00 by Speedator
»
Logged
fimion
Guest
(No subject)
«
Reply #8 on:
28 September 2004, 03:09:45 »
I'd be glad to help develop if it becomes open source
«
Last Edit: 1 January 1970, 00:00:00 by fimion
»
Logged
Andrewinator
Guest
(No subject)
«
Reply #9 on:
28 September 2004, 21:57:41 »
:(
too bad. I hadn't checked back here for two months, and look what you people did without me (lol). Oh well.
«
Last Edit: 1 January 1970, 00:00:00 by Andrewinator
»
Logged
Gunthahaha
Guest
(No subject)
«
Reply #10 on:
15 December 2004, 13:18:04 »
Only the developers stopped development, but members can upgrade the game or develop mods
It could be useful to create a campaign.
«
Last Edit: 1 January 1970, 00:00:00 by Gunthahaha
»
Logged
Print
Pages: [
1
]
MegaGlest Forum
»
Archives (read only)
»
Vanilla Glest
»
General discussion
»
Sorry to hear about the development halt
anything