So, I'm a bit confused here... Does this or doesn't this work? Guess I'll test it myself. BTW, Titi, it is very easy to change the tree circle to have one frame using g2xml (found a use for it). Set the frame count to one and erase all thye other frame data in the rest of the XML. Of course, its probably simpler to just import it into blender, link the texture, then export again, since the model is not animated. Of course, the XML is better, since you can preserve animations of animated models, and can convert back to g3d easily. I've done that a few times before...
@archmage101: is the AI working, did it just stop, but was working before??? Hmm, must test it myself...