I did not have time to join any game tonight but I eventually played against CPU. Here are my feedbacks (some, I am sure already noticed by others):
- Compared to previous versions this one is more fluid, the others took ages, but I do miss workers not requiring wood (I suppose it was their characteristic being elves).
- The sanctuary still has a meeting point which should be removed since it is not used.
- Dryads have color attacks but otherwise they are indistinguishable, maybe it is a personal preference but I don't like all those tones of green.
- It would be cool if the tree of life could be thickened, right now it looks almost like a normal tree, in doing that you could find room for color stripes like in the guardian tree.
- Color strips of guardian tree should be thickened (maybe the whole model too?)
- Mine and wood harvesting have the same icons
I find it so confusing
- It would be cool having a color flag on academy (like corral has)
- Team color should be added to elf archers.
- I feel 180 wood for elf archer is a lot
Maybe 120g/150w or 100g/180w would be better
- Same for reaver, 180 gold and 220 wood seems a lot, I would try 150g/200w or 180g/200w.
- I don't know why but playing this faction I always end up with massive unbalances between gold and wood.. like 5 (or more) more gold than wood or vice versa, which does not happen with other factions, does it happen to you too?