Author Topic: Names in multiplayer game [complete in 0.2.10 - mostly :^]  (Read 1268 times)

titi

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Names in multiplayer game [complete in 0.2.10 - mostly :^]
« on: 13 November 2008, 13:48:39 »
This is something that I really miss:
When you play with other players you only see their computer names. It would be nice to have a player name in the settings!
This will mak the setup of games much easier, because you know who is who ....
If no playername is set the defaultname could be something like
unknown("computername").

The Playername should be used:
- in game chat
- in game network state
- game setup/connect menu

I hope this is something for the 2.x branch which can be easily included. What do you think daniel?
( Is it easily possible to setup the player name ingame ? )
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daniel.santos

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Re: Names in multiplayer game
« Reply #1 on: 13 November 2008, 14:00:58 »
yea, good idea! :)

hailstone

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Re: Names in multiplayer game
« Reply #2 on: 19 November 2008, 01:23:39 »
It might be good to change the topic to have "[Done GAE v0.2.10]" in front. Or partly done anyway.

Quote from: "Daniel"
Added PlayerName to .ini. You set that and multiplayer games announce you as your PlayerName instead of your computer's host name. You still don't see the player names of other clients in multiplayer (if you are not the server).
Glest Advanced Engine - Admin/Programmer
https://sourceforge.net/projects/glestae/

 

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