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MegaGlest Forum
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Modding and game content creation
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New Faction: Undeads [ideas compilation & tech tree diagram]
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Topic: New Faction: Undeads [ideas compilation & tech tree diagram] (Read 21402 times)
modman
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Re: New Faction: Undeads [ideas compilation & tech tree diagram]
«
Reply #50 on:
5 March 2009, 22:04:19 »
Do you have models too, or is this only a concept? I like some of the stuff, but some will have to go...
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Fluffy203
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Re: New Faction: Undeads [ideas compilation & tech tree diagram]
«
Reply #51 on:
5 March 2009, 22:57:26 »
yes for most of the buildings not units yet still working on them along with reanimation of units
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modman
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Re: New Faction: Undeads [ideas compilation & tech tree diagram]
«
Reply #52 on:
6 March 2009, 02:36:41 »
Awesome! I would love your help more on Dark Magic first though...
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Fluffy203
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Re: New Faction: Undeads [ideas compilation & tech tree diagram]
«
Reply #53 on:
6 March 2009, 02:47:14 »
Ok that would work for me i wouldn't mind it , but one thing i want to add is reanimation of the dead bodies were you can harvest from a dead unit and create another i haven't quite figured it all out yet , but i'm working on it
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modman
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Re: New Faction: Undeads [ideas compilation & tech tree diagram]
«
Reply #54 on:
6 March 2009, 03:22:44 »
The Dark Magic topic is
here[url], just to help you out...
I would appreciate it if you' post there; I would like it on the first page!
And once all the models are done, the final version of Dark Magic can be released.
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MegaGlest Forum
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New Faction: Undeads [ideas compilation & tech tree diagram]